Fixed RenderQueue not clearing generic drawables

Former-commit-id: d510f8c0e817a42e2ca4db755ca68b3a6d99ab9a
This commit is contained in:
Lynix 2013-03-20 17:05:29 +01:00
parent 6999a60c3d
commit 29d66892b7
1 changed files with 1 additions and 0 deletions

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@ -89,6 +89,7 @@ bool NzRenderQueue::StaticMeshComparator::operator()(const NzStaticMesh* subMesh
void NzRenderQueue::Clear() void NzRenderQueue::Clear()
{ {
directionnalLights.clear(); directionnalLights.clear();
otherDrawables.clear();
visibleLights.clear(); visibleLights.clear();
visibleSkeletalModels.clear(); visibleSkeletalModels.clear();
visibleStaticModels.clear(); visibleStaticModels.clear();