Fixed last commit
Yep, forgot to test it :D It should be okay now Former-commit-id: 3392523240affb4151f5121decb0e458500878a3
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@@ -1,43 +0,0 @@
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// This file was automatically generated on 13 Mar 2013 at 23:20:31
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/*
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Nazara Engine - 3D module
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Copyright (C) 2013 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#pragma once
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#ifndef NAZARA_GLOBAL_3D_HPP
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#define NAZARA_GLOBAL_3D_HPP
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#include <Nazara/3D/3D.hpp>
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#include <Nazara/3D/Camera.hpp>
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#include <Nazara/3D/Config.hpp>
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#include <Nazara/3D/Enums.hpp>
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#include <Nazara/3D/Light.hpp>
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#include <Nazara/3D/Model.hpp>
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#include <Nazara/3D/RenderQueue.hpp>
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#include <Nazara/3D/Scene.hpp>
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#include <Nazara/3D/SceneNode.hpp>
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#include <Nazara/3D/SceneRoot.hpp>
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#endif // NAZARA_GLOBAL_3D_HPP
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@@ -29,13 +29,13 @@
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#ifndef NAZARA_GLOBAL_GRAPHICS_HPP
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#define NAZARA_GLOBAL_GRAPHICS_HPP
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#include <Nazara/Graphics/3D.hpp>
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#include <Nazara/Graphics/Background.hpp>
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#include <Nazara/Graphics/Camera.hpp>
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#include <Nazara/Graphics/ColorBackground.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/Drawable.hpp>
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#include <Nazara/Graphics/Enums.hpp>
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#include <Nazara/Graphics/Graphics.hpp>
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#include <Nazara/Graphics/Light.hpp>
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#include <Nazara/Graphics/Model.hpp>
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#include <Nazara/Graphics/RenderQueue.hpp>
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@@ -8,7 +8,7 @@
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#define NAZARA_CAMERA_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/3D/SceneNode.hpp>
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#include <Nazara/Graphics/SceneNode.hpp>
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#include <Nazara/Math/Frustum.hpp>
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#include <Nazara/Math/Matrix4.hpp>
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#include <Nazara/Math/Rect.hpp>
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@@ -142,7 +142,7 @@ enum nzImageType
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enum nzNodeType
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{
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nzNodeType_Default, // NzNode
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nzNodeType_Scene, // NzSceneNode (3D)
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nzNodeType_Scene, // NzSceneNode (Graphics)
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nzNodeType_Skeletal, ///TODO
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nzNodeType_Max = nzNodeType_Skeletal
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