Lua/LuaInstance: Expose some raw functions
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3e97240148
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30a4e20ee5
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@ -101,6 +101,7 @@ namespace Nz
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bool GetMetatable(int index) const;
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unsigned int GetStackTop() const;
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LuaType GetTable(int index = -2) const;
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LuaType GetTableRaw(int index = -2) const;
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inline UInt32 GetTimeLimit() const;
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LuaType GetType(int index) const;
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const char* GetTypeName(LuaType type) const;
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@ -113,6 +114,7 @@ namespace Nz
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bool IsValid(int index) const;
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long long Length(int index) const;
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std::size_t LengthRaw(int index) const;
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void MoveTo(LuaInstance* instance, int n) const;
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@ -161,6 +163,7 @@ namespace Nz
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void SetMetatable(int index) const;
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void SetMemoryLimit(std::size_t memoryLimit);
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void SetTable(int index = -3) const;
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void SetTableRaw(int index = -3) const;
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void SetTimeLimit(UInt32 timeLimit);
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bool ToBoolean(int index) const;
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@ -503,6 +503,11 @@ namespace Nz
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return FromLuaType(lua_gettable(m_state, index));
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}
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LuaType LuaInstance::GetTableRaw(int index) const
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{
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return FromLuaType(lua_rawget(m_state, index));
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}
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LuaType LuaInstance::GetType(int index) const
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{
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return FromLuaType(lua_type(m_state, index));
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@ -586,6 +591,11 @@ namespace Nz
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return luaL_len(m_state, index);
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}
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std::size_t LuaInstance::LengthRaw(int index) const
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{
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return lua_rawlen(m_state, index);
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}
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void LuaInstance::MoveTo(LuaInstance* instance, int n) const
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{
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lua_xmove(m_state, instance->m_state, n);
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@ -750,6 +760,11 @@ namespace Nz
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lua_settable(m_state, index);
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}
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void LuaInstance::SetTableRaw(int index) const
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{
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lua_rawset(m_state, index);
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}
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void LuaInstance::SetTimeLimit(UInt32 timeLimit)
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{
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if (m_timeLimit != timeLimit)
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