xmake: Add support for shader editor
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24c2de405f
commit
3221dfdb09
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@ -0,0 +1,24 @@
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add_requires("nodeeditor", {debug = is_mode("debug"), optional = true})
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target("NazaraShaderNodes")
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set_group("Tools")
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set_kind("binary")
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add_rules("qt.console", "qt.moc")
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add_deps("NazaraShader")
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add_frameworks("QtCore", "QtGui", "QtWidgets")
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add_packages("nodeeditor")
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add_includedirs("../src")
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add_headerfiles("../src/ShaderNode/**.hpp", "../src/ShaderNode/**.inl")
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add_files("../src/ShaderNode/**.cpp")
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on_load(function (target)
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import("detect.sdks.find_qt")
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if (not has_package("nodeeditor") or not find_qt()) then
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-- Disable building by default if nodeeditor or Qt is not found
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target:set("default", false)
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end
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end)
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@ -0,0 +1,34 @@
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diff --git a/include/nodes/internal/NodePainterDelegate.hpp b/include/nodes/internal/NodePainterDelegate.hpp
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index d532619..f22496c 100644
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--- a/include/nodes/internal/NodePainterDelegate.hpp
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+++ b/include/nodes/internal/NodePainterDelegate.hpp
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@@ -1,6 +1,6 @@
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#pragma once
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-#include <QPainter>
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+#include <QtGui/QPainter>
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#include "NodeGeometry.hpp"
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#include "NodeDataModel.hpp"
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diff --git a/include/nodes/internal/QStringStdHash.hpp b/include/nodes/internal/QStringStdHash.hpp
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index 3d47a3f..cc5eb68 100644
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--- a/include/nodes/internal/QStringStdHash.hpp
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+++ b/include/nodes/internal/QStringStdHash.hpp
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@@ -1,5 +1,11 @@
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#pragma once
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+#include <QtGlobal>
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+
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+#if (QT_VERSION < QT_VERSION_CHECK(5, 14, 0))
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+
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+// As of 5.14 there is a specialization std::hash<QString>
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+
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#include <functional>
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#include <QtCore/QString>
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@@ -17,3 +23,5 @@ struct hash<QString>
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}
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};
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}
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+
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+#endif
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@ -0,0 +1,46 @@
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package("nodeeditor")
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set_homepage("https://github.com/paceholder/nodeeditor")
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set_description("Qt Node Editor. Dataflow programming framework")
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set_license("BSD-3")
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set_urls("https://github.com/paceholder/nodeeditor/archive/refs/tags/$(version).tar.gz",
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"https://github.com/paceholder/nodeeditor.git")
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add_versions("2.1.3", "4e3194a04ac4a2a2bf4bc8eb6cc27d5cc154923143c1ecf579ce7f0115a90585")
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add_patches("2.1.3", path.join(os.scriptdir(), "patches", "2.1.3", "fix_qt.patch"), "804ee98d47b675c578981414ed25a745f1b12d0cd8b03ea7d7b079c7e1ce1ea9")
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add_deps("cmake")
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on_load(function (package)
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if package:config("shared") then
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package:add("defines", "NODE_EDITOR_SHARED")
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else
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package:add("defines", "NODE_EDITOR_STATIC")
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end
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end)
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on_install("windows", "linux", "mingw", "macosx", function (package)
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import("detect.sdks.find_qt")
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local qt = find_qt()
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local configs = {"-DBUILD_EXAMPLES=OFF", "-DBUILD_TESTING=OFF"}
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table.insert(configs, "-DBUILD_SHARED_LIBS=" .. (package:config("shared") and "ON" or "OFF"))
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table.insert(configs, "-DCMAKE_BUILD_TYPE=" .. (package:debug() and "Debug" or "Release"))
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if qt then
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table.insert(configs, "-DQt5_DIR=" .. path.join(qt.libdir, "cmake", "Qt5"))
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end
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import("package.tools.cmake").install(package, configs)
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end)
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on_test(function (package)
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do
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-- Disable test until I can test with Qt
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return
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end
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assert(package:check_cxxsnippets({test = [[
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void test() {
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QtNodes::FlowScene scene(std::make_shared<QtNodes::DataModelRegistry>());
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QtNodes::FlowView view(&scene);
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}
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]]}, {configs = {languages = "c++11"}, includes = {"nodes/FlowScene", "nodes/FlowView"}}))
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end)
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@ -84,6 +84,8 @@ local modules = {
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}
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}
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add_repositories("local-repo xmake-repo")
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add_requires("chipmunk2d", "freetype", "libsndfile", "libsdl")
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add_requires("newtondynamics", { debug = is_mode("debug") })
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@ -163,9 +165,11 @@ for name, module in pairs(modules) do
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end
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end
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includes("tools/xmake.lua")
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includes("plugins/*/xmake.lua")
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includes("examples/*/xmake.lua")
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-- Adds -d as a debug suffix
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rule("debug_suffix")
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on_load(function (target)
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if target:kind() ~= "binary" then
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