xmake: Add support for shader editor
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@@ -84,6 +84,8 @@ local modules = {
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}
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}
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add_repositories("local-repo xmake-repo")
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add_requires("chipmunk2d", "freetype", "libsndfile", "libsdl")
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add_requires("newtondynamics", { debug = is_mode("debug") })
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@@ -163,9 +165,11 @@ for name, module in pairs(modules) do
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end
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end
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includes("tools/xmake.lua")
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includes("plugins/*/xmake.lua")
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includes("examples/*/xmake.lua")
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-- Adds -d as a debug suffix
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rule("debug_suffix")
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on_load(function (target)
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if target:kind() ~= "binary" then
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