Noise: Refresh module using ZNoise

https://github.com/Overdrivr/ZNoise

Former-commit-id: ea7bbeb58a7147934523e2f600b1bd02f1cae5ed [formerly 581ab53941abbda68e00417592240f52ebd482e6]
Former-commit-id: e948aca78eb101292f0458365cfa39e6564d0462
This commit is contained in:
Jérôme Leclercq
2016-06-18 07:52:33 +02:00
parent a66db53057
commit 33f2241d95
56 changed files with 1408 additions and 2017 deletions

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// Copyright (C) 2016 Rémi Bèges
// This file is part of the "Nazara Engine - Noise module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef SIMPLEX_HPP
#define SIMPLE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Noise/Config.hpp>
#include <Nazara/Noise/NoiseBase.hpp>
#include <initializer_list>
namespace Nz
{
class NAZARA_NOISE_API Simplex : public NoiseBase
{
public:
Simplex();
Simplex(unsigned int seed);
~Simplex() = default;
float Get(std::initializer_list<float> coordinates, float scale) const;
protected:
float _2D(std::initializer_list<float> coordinates, float scale) const;
float _3D(std::initializer_list<float> coordinates, float scale) const;
float _4D(std::initializer_list<float> coordinates, float scale) const;
private:
const float gradient2[8][2];
const float gradient3[16][3];
const float gradient4[32][4];
const float UnskewCoeff2D;
const float SkewCoeff2D;
const float UnskewCoeff3D;
const float SkewCoeff3D;
const float UnskewCoeff4D;
const float SkewCoeff4D;
const int lookupTable4D[64][4];
};
}
#endif // SIMPLEX_HPP