Sdk/Application: Fix compilation in server mode

Former-commit-id: a7dbe8b6e7c6b37c77b7fac62eaed60031d55f3c [formerly dfdc15e7fc150b930dbbff78aa50977cfb8a4721] [formerly 0829205432c0038facb131e46eb985253af9fb53 [formerly d651dccd41733fd467a0fbc21217baa1aa8c632c]]
Former-commit-id: e1b114ffabe598f6eeb57671de06c7323b764aa1 [formerly ba92c6a3ae9c0851ace35830ac03d2b70f5dcca2]
Former-commit-id: 4e8dc732d05a1f7d11b0b9b78c8b425ac59fa2f8
This commit is contained in:
Lynix
2016-08-29 18:16:33 +02:00
parent 42db00a52c
commit 3abaa6e508
3 changed files with 8 additions and 3 deletions

View File

@@ -127,12 +127,14 @@ namespace Ndk
template<typename T> void SetupWindow(WindowInfo& info, T* renderTarget, std::true_type /*isRenderTarget*/);
template<typename T> void SetupWindow(WindowInfo& /*info*/, T* /*renderTarget*/, std::false_type /*isNotRenderTarget*/);
std::map<Nz::String, Nz::String> m_parameters;
std::set<Nz::String> m_options;
std::vector<WindowInfo> m_windows;
#endif
std::map<Nz::String, Nz::String> m_parameters;
std::set<Nz::String> m_options;
std::list<World> m_worlds;
Nz::Clock m_updateClock;
#ifndef NDK_SERVER
Nz::UInt32 m_overlayFlags;
bool m_exitOnClosedWindows;

View File

@@ -350,6 +350,7 @@ namespace Ndk
return s_application;
}
#ifndef NDK_SERVER
template<typename T>
inline void Application::SetupWindow(WindowInfo& info, T* renderTarget, std::true_type)
{
@@ -372,7 +373,6 @@ namespace Ndk
{
}
#ifndef NDK_SERVER
inline Application::WindowInfo::WindowInfo(std::unique_ptr<Nz::Window>&& window) :
window(std::move(window)),
renderTarget(nullptr)