SDK/Lua: Bind CameraComponent

This commit is contained in:
Lynix 2016-11-18 22:39:01 +01:00
parent cdc53e3dc3
commit 3bd426f3dc
6 changed files with 61 additions and 2 deletions

View File

@ -18,9 +18,12 @@
namespace Ndk
{
class CameraComponent;
class Entity;
class NDK_API CameraComponent : public Component<CameraComponent>, public Nz::AbstractViewer
using CameraComponentHandle = Nz::ObjectHandle<CameraComponent>;
class NDK_API CameraComponent : public Component<CameraComponent>, public Nz::AbstractViewer, public Nz::HandledObject<CameraComponent>
{
public:
inline CameraComponent();

View File

@ -213,6 +213,15 @@ namespace Nz
return ret;
}
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Recti* rect, TypeTag<Recti>)
{
Rectd rectDouble;
unsigned int ret = LuaImplQueryArg(instance, index, &rectDouble, TypeTag<Rectd>());
rect->Set(rectDouble);
return ret;
}
inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Rectui* rect, TypeTag<Rectui>)
{
Rectd rectDouble;
@ -488,6 +497,12 @@ namespace Nz
return 1;
}
inline int LuaImplReplyVal(const LuaInstance& instance, Recti&& val, TypeTag<Recti>)
{
instance.PushInstance<Rectd>("Rect", val);
return 1;
}
inline int LuaImplReplyVal(const LuaInstance& instance, Rectui&& val, TypeTag<Rectui>)
{
instance.PushInstance<Rectd>("Rect", val);
@ -597,6 +612,12 @@ namespace Nz
return 1;
}
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::CameraComponentHandle&& handle, TypeTag<Ndk::CameraComponentHandle>)
{
instance.PushInstance<Ndk::CameraComponentHandle>("CameraComponent", handle);
return 1;
}
inline int LuaImplReplyVal(const LuaInstance& instance, Ndk::ConsoleHandle&& handle, TypeTag<Ndk::ConsoleHandle>)
{
instance.PushInstance<Ndk::ConsoleHandle>("Console", handle);

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@ -76,6 +76,7 @@ namespace Ndk
Nz::LuaClass<Nz::SoundEmitter> soundEmitter;
// Graphics
Nz::LuaClass<Nz::AbstractViewer> abstractViewer;
Nz::LuaClass<Nz::InstancedRenderableRef> instancedRenderable;
Nz::LuaClass<Nz::MaterialRef> material;
Nz::LuaClass<Nz::ModelRef> model;
@ -88,6 +89,7 @@ namespace Ndk
Nz::LuaClass<Nz::TextureRef> texture;
// SDK
Nz::LuaClass<CameraComponentHandle> cameraComponent;
Nz::LuaClass<ConsoleHandle> console;
Nz::LuaClass<GraphicsComponentHandle> graphicsComponent;
#endif

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@ -56,6 +56,7 @@ namespace Ndk
soundEmitter("SoundEmitter"),
// Graphics
abstractViewer("AbstractViewer"),
instancedRenderable("InstancedRenderable"),
material("Material"),
model("Model"),
@ -68,6 +69,7 @@ namespace Ndk
texture("Texture"),
// SDK
cameraComponent("CameraComponent"),
console("Console"),
graphicsComponent("GraphicsComponent")
#endif

View File

@ -12,6 +12,18 @@ namespace Ndk
void LuaBinding::BindGraphics()
{
/*********************************** Nz::AbstractViewer ***********************************/
abstractViewer.BindMethod("GetAspectRatio", &Nz::AbstractViewer::GetAspectRatio);
abstractViewer.BindMethod("GetEyePosition", &Nz::AbstractViewer::GetEyePosition);
abstractViewer.BindMethod("GetForward", &Nz::AbstractViewer::GetForward);
//abstractViewer.BindMethod("GetFrustum", &Nz::AbstractViewer::GetFrustum);
abstractViewer.BindMethod("GetProjectionMatrix", &Nz::AbstractViewer::GetProjectionMatrix);
//abstractViewer.BindMethod("GetTarget", &Nz::AbstractViewer::GetTarget);
abstractViewer.BindMethod("GetViewMatrix", &Nz::AbstractViewer::GetViewMatrix);
abstractViewer.BindMethod("GetViewport", &Nz::AbstractViewer::GetViewport);
abstractViewer.BindMethod("GetZFar", &Nz::AbstractViewer::GetZFar);
abstractViewer.BindMethod("GetZNear", &Nz::AbstractViewer::GetZNear);
/*********************************** Nz::InstancedRenderable ***********************************/
/*********************************** Nz::Material ***********************************/
@ -347,6 +359,7 @@ namespace Ndk
void LuaBinding::RegisterGraphics(Nz::LuaInstance& instance)
{
abstractViewer.Register(instance);
instancedRenderable.Register(instance);
material.Register(instance);
model.Register(instance);

View File

@ -1,4 +1,4 @@
// Copyright (C) 2016 Jérôme Leclercq, Arnaud Cadot
// Copyright (C) 2016 Jérôme Leclercq, Arnaud Cadot
// This file is part of the "Nazara Development Kit"
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
@ -138,6 +138,22 @@ namespace Ndk
#ifndef NDK_SERVER
/*********************************** Ndk::CameraComponent **********************************/
cameraComponent.Inherit<Nz::AbstractViewer>(abstractViewer, [] (CameraComponentHandle* handle) -> Nz::AbstractViewer*
{
return handle->GetObject();
});
cameraComponent.BindMethod("SetFOV", &Ndk::CameraComponent::SetFOV);
cameraComponent.BindMethod("SetLayer", &Ndk::CameraComponent::SetLayer);
cameraComponent.BindMethod("SetProjectionType", &Ndk::CameraComponent::SetProjectionType);
cameraComponent.BindMethod("SetSize", (void(Ndk::CameraComponent::*)(const Nz::Vector2f&)) &Ndk::CameraComponent::SetSize);
//cameraComponent.BindMethod("SetTarget", &Ndk::CameraComponent::SetTarget);
cameraComponent.BindMethod("SetTargetRegion", &Ndk::CameraComponent::SetTargetRegion);
cameraComponent.BindMethod("SetViewport", &Ndk::CameraComponent::SetViewport);
cameraComponent.BindMethod("SetZFar", &Ndk::CameraComponent::SetZFar);
cameraComponent.BindMethod("SetZNear", &Ndk::CameraComponent::SetZNear);
/*********************************** Ndk::GraphicsComponent **********************************/
graphicsComponent.BindMethod("Attach", [] (Nz::LuaInstance& lua, Ndk::GraphicsComponent* instance, std::size_t argumentCount) -> int
{
@ -205,6 +221,7 @@ namespace Ndk
BindComponent<VelocityComponent>("Velocity");
#ifndef NDK_SERVER
BindComponent<CameraComponent>("Camera");
BindComponent<GraphicsComponent>("Graphics");
#endif
}
@ -225,6 +242,7 @@ namespace Ndk
world.Register(instance);
#ifndef NDK_SERVER
cameraComponent.Register(instance);
console.Register(instance);
graphicsComponent.Register(instance);
#endif