Audio: Make Music, Sound, SoundEmitter movable
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@ -81,6 +81,7 @@ Nazara Engine:
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- Fixed IPv6 addresses not being correctly encoded/decoded from the socket API.
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- Fix copy and move semantic on HandledObject and ObjectHandle
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- Add support for emissive and normal maps in .mtl loader using custom keywords ([map_]emissive and [map_]normal)
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- Music, Sound and SoundEmitter are now movable
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Nazara Development Kit:
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- Added ImageWidget (#139)
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@ -38,7 +38,7 @@ namespace Nz
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public:
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Music() = default;
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Music(const Music&) = delete;
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Music(Music&&) = delete;
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Music(Music&&) noexcept = default;
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~Music();
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bool Create(SoundStream* soundStream);
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@ -67,10 +67,10 @@ namespace Nz
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void Stop() override;
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Music& operator=(const Music&) = delete;
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Music& operator=(Music&&) = delete;
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Music& operator=(Music&&) noexcept = default;
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private:
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MovablePtr<MusicImpl> m_impl = nullptr;
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MovablePtr<MusicImpl> m_impl;
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bool FillAndQueueBuffer(unsigned int buffer);
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void MusicThread();
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@ -20,7 +20,7 @@ namespace Nz
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Sound() = default;
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Sound(const SoundBuffer* soundBuffer);
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Sound(const Sound& sound);
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Sound(Sound&&) = default;
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Sound(Sound&&) noexcept = default;
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~Sound();
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void EnableLooping(bool loop) override;
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@ -47,7 +47,7 @@ namespace Nz
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void Stop() override;
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Sound& operator=(const Sound&) = delete; ///TODO?
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Sound& operator=(Sound&&) = default;
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Sound& operator=(Sound&&) noexcept = default;
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private:
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SoundBufferConstRef m_buffer;
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@ -11,6 +11,7 @@
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#include <Nazara/Audio/Config.hpp>
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#include <Nazara/Audio/Enums.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <limits>
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///TODO: Inherit SoundEmitter from Node
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@ -19,6 +20,7 @@ namespace Nz
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class NAZARA_AUDIO_API SoundEmitter
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{
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public:
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SoundEmitter(SoundEmitter&& emitter) noexcept;
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virtual ~SoundEmitter();
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virtual void EnableLooping(bool loop) = 0;
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@ -51,16 +53,17 @@ namespace Nz
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virtual void Stop() = 0;
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SoundEmitter& operator=(const SoundEmitter&) = delete; ///TODO
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SoundEmitter& operator=(SoundEmitter&&) = delete;
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SoundEmitter& operator=(const SoundEmitter&) = delete;
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SoundEmitter& operator=(SoundEmitter&&) noexcept;
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protected:
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SoundEmitter();
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SoundEmitter(const SoundEmitter& emitter);
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SoundEmitter(SoundEmitter&&) = delete;
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SoundStatus GetInternalStatus() const;
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static constexpr unsigned int InvalidSource = std::numeric_limits<unsigned int>::max();
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unsigned int m_source;
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};
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}
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@ -262,6 +262,8 @@ namespace Nz
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*/
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void Music::Pause()
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcePause(m_source);
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}
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@ -56,6 +56,8 @@ namespace Nz
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*/
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void Sound::EnableLooping(bool loop)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcei(m_source, AL_LOOPING, loop);
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}
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@ -87,6 +89,8 @@ namespace Nz
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*/
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UInt32 Sound::GetPlayingOffset() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALint samples = 0;
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alGetSourcei(m_source, AL_SAMPLE_OFFSET, &samples);
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@ -108,6 +112,8 @@ namespace Nz
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*/
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bool Sound::IsLooping() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALint loop;
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alGetSourcei(m_source, AL_LOOPING, &loop);
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@ -205,6 +211,8 @@ namespace Nz
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*/
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void Sound::Pause()
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcePause(m_source);
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}
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@ -215,6 +223,7 @@ namespace Nz
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*/
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void Sound::Play()
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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NazaraAssert(IsPlayable(), "Music is not playable");
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alSourcePlay(m_source);
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@ -229,6 +238,7 @@ namespace Nz
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*/
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void Sound::SetBuffer(const SoundBuffer* buffer)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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NazaraAssert(!buffer || buffer->IsValid(), "Invalid sound buffer");
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if (m_buffer == buffer)
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@ -251,14 +261,19 @@ namespace Nz
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*/
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void Sound::SetPlayingOffset(UInt32 offset)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcei(m_source, AL_SAMPLE_OFFSET, static_cast<ALint>(offset/1000.f * m_buffer->GetSampleRate()));
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}
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/*!
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* \brief Stops the sound
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*
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* \remark This is one of the only function that can be called on a moved sound (and does nothing)
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*/
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void Sound::Stop()
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{
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alSourceStop(m_source);
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if (m_source != InvalidSource)
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alSourceStop(m_source);
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}
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}
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@ -23,7 +23,6 @@ namespace Nz
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/*!
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* \brief Constructs a SoundEmitter object
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*/
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SoundEmitter::SoundEmitter()
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{
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alGenSources(1, &m_source);
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@ -39,22 +38,40 @@ namespace Nz
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SoundEmitter::SoundEmitter(const SoundEmitter& emitter)
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{
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alGenSources(1, &m_source);
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if (emitter.m_source != InvalidSource)
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{
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alGenSources(1, &m_source);
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SetAttenuation(emitter.GetAttenuation());
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SetMinDistance(emitter.GetMinDistance());
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SetPitch(emitter.GetPitch());
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// No copy for position or velocity
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SetVolume(emitter.GetVolume());
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SetAttenuation(emitter.GetAttenuation());
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SetMinDistance(emitter.GetMinDistance());
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SetPitch(emitter.GetPitch());
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// No copy for position or velocity
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SetVolume(emitter.GetVolume());
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}
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else
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m_source = InvalidSource;
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}
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/*!
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* \brief Constructs a SoundEmitter object by moving another
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*
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* \param emitter SoundEmitter to move
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*
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* \remark The moved sound emitter cannot be used after being moved
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*/
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SoundEmitter::SoundEmitter(SoundEmitter&& emitter) noexcept :
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m_source(emitter.m_source)
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{
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emitter.m_source = InvalidSource;
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}
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/*!
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* \brief Destructs the object
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*/
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SoundEmitter::~SoundEmitter()
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{
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alDeleteSources(1, &m_source);
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if (m_source != InvalidSource)
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alDeleteSources(1, &m_source);
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}
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/*!
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@ -65,6 +82,8 @@ namespace Nz
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void SoundEmitter::EnableSpatialization(bool spatialization)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcei(m_source, AL_SOURCE_RELATIVE, !spatialization);
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}
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@ -75,6 +94,8 @@ namespace Nz
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float SoundEmitter::GetAttenuation() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALfloat attenuation;
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alGetSourcef(m_source, AL_ROLLOFF_FACTOR, &attenuation);
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@ -88,6 +109,8 @@ namespace Nz
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float SoundEmitter::GetMinDistance() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALfloat distance;
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alGetSourcef(m_source, AL_REFERENCE_DISTANCE, &distance);
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@ -101,6 +124,8 @@ namespace Nz
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float SoundEmitter::GetPitch() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALfloat pitch;
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alGetSourcef(m_source, AL_PITCH, &pitch);
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@ -114,6 +139,8 @@ namespace Nz
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Vector3f SoundEmitter::GetPosition() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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Vector3f position;
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alGetSourcefv(m_source, AL_POSITION, position);
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@ -127,6 +154,8 @@ namespace Nz
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Vector3f SoundEmitter::GetVelocity() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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Vector3f velocity;
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alGetSourcefv(m_source, AL_VELOCITY, velocity);
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@ -140,6 +169,8 @@ namespace Nz
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float SoundEmitter::GetVolume() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALfloat gain;
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alGetSourcef(m_source, AL_GAIN, &gain);
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@ -153,6 +184,8 @@ namespace Nz
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bool SoundEmitter::IsSpatialized() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALint relative;
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alGetSourcei(m_source, AL_SOURCE_RELATIVE, &relative);
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@ -167,6 +200,8 @@ namespace Nz
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void SoundEmitter::SetAttenuation(float attenuation)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcef(m_source, AL_ROLLOFF_FACTOR, attenuation);
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}
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@ -178,6 +213,8 @@ namespace Nz
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void SoundEmitter::SetMinDistance(float minDistance)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcef(m_source, AL_REFERENCE_DISTANCE, minDistance);
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}
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@ -189,6 +226,8 @@ namespace Nz
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void SoundEmitter::SetPitch(float pitch)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcef(m_source, AL_PITCH, pitch);
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}
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@ -200,6 +239,8 @@ namespace Nz
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void SoundEmitter::SetPosition(const Vector3f& position)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcefv(m_source, AL_POSITION, position);
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}
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@ -211,6 +252,8 @@ namespace Nz
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void SoundEmitter::SetPosition(float x, float y, float z)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSource3f(m_source, AL_POSITION, x, y, z);
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}
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@ -222,6 +265,8 @@ namespace Nz
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void SoundEmitter::SetVelocity(const Vector3f& velocity)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcefv(m_source, AL_VELOCITY, velocity);
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}
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@ -233,6 +278,8 @@ namespace Nz
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void SoundEmitter::SetVelocity(float velX, float velY, float velZ)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSource3f(m_source, AL_VELOCITY, velX, velY, velZ);
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}
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@ -244,9 +291,25 @@ namespace Nz
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void SoundEmitter::SetVolume(float volume)
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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alSourcef(m_source, AL_GAIN, volume * 0.01f);
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}
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/*!
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* \brief Assign a sound emitter by moving it
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*
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* \param emitter SoundEmitter to move
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*
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* \return *this
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*/
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SoundEmitter& SoundEmitter::operator=(SoundEmitter&& emitter) noexcept
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{
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std::swap(m_source, emitter.m_source);
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return *this;
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}
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/*!
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* \brief Gets the status of the sound emitter
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* \return Enumeration of type SoundStatus (Playing, Stopped, ...)
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@ -254,6 +317,8 @@ namespace Nz
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SoundStatus SoundEmitter::GetInternalStatus() const
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{
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NazaraAssert(m_source != InvalidSource, "Invalid sound emitter");
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ALint state;
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alGetSourcei(m_source, AL_SOURCE_STATE, &state);
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