Core/StateMachine: Add Disable and Enable methods

This commit is contained in:
SirLynix
2023-07-27 19:34:59 +02:00
parent a06769ab2c
commit 3d18052e45
2 changed files with 150 additions and 43 deletions

View File

@@ -18,18 +18,22 @@ namespace Nz
class StateMachine
{
public:
inline StateMachine(std::shared_ptr<State> originalState);
inline StateMachine(std::shared_ptr<State> initialState = {});
StateMachine(const StateMachine&) = delete;
StateMachine(StateMachine&&) = default;
inline ~StateMachine();
inline void ChangeState(std::shared_ptr<State> state);
inline void Disable(std::shared_ptr<State> state);
inline void Enable(std::shared_ptr<State> state);
inline bool IsStateEnabled(const State* state) const;
inline bool IsTopState(const State* state) const;
inline void PopState();
inline void PopStatesUntil(std::shared_ptr<State> state);
inline void PushState(std::shared_ptr<State> state);
inline void PushState(std::shared_ptr<State> state, bool enabled = true);
inline void ResetState(std::shared_ptr<State> state);
@@ -41,18 +45,27 @@ namespace Nz
private:
enum class TransitionType
{
Disable,
Enable,
Pop,
PopUntil,
Push,
PushDisabled,
};
struct StateInfo
{
std::shared_ptr<State> state;
bool enabled;
};
struct StateTransition
{
TransitionType type;
std::shared_ptr<State> state;
TransitionType type;
};
std::vector<std::shared_ptr<State>> m_states;
std::vector<StateInfo> m_states;
std::vector<StateTransition> m_transitions;
};
}