Utility/VelocitySystem: Use Time instead of float for elapsed time

This commit is contained in:
SirLynix
2023-03-25 14:44:44 +01:00
parent 6fd90d63ef
commit 3e99ce6be5
2 changed files with 6 additions and 3 deletions

View File

@@ -8,6 +8,7 @@
#define NAZARA_UTILITY_SYSTEMS_VELOCITYSYSTEM_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/Time.hpp>
#include <Nazara/Utility/Config.hpp>
#include <NazaraUtils/TypeList.hpp>
#include <entt/entt.hpp>
@@ -24,7 +25,7 @@ namespace Nz
VelocitySystem(VelocitySystem&&) = delete;
~VelocitySystem() = default;
void Update(float elapsedTime);
void Update(Time elapsedTime);
VelocitySystem& operator=(const VelocitySystem&) = delete;
VelocitySystem& operator=(VelocitySystem&&) = delete;