Renderer: Add RenderPipeline::GetPipelineInfo

This commit is contained in:
Jérôme Leclercq 2020-10-30 23:07:21 +01:00
parent b62130dab9
commit 40f3072ff9
4 changed files with 10 additions and 2 deletions

View File

@ -24,7 +24,7 @@ namespace Nz
void Apply(const GL::Context& context) const;
inline const RenderPipelineInfo& GetPipelineInfo() const;
inline const RenderPipelineInfo& GetPipelineInfo() const override;
private:
RenderPipelineInfo m_pipelineInfo;

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@ -22,7 +22,7 @@ namespace Nz
};
std::shared_ptr<RenderPipelineLayout> pipelineLayout;
std::vector<std::shared_ptr<ShaderStageImpl>> shaderStages;
std::vector<std::shared_ptr<ShaderStage>> shaderStages;
std::vector<VertexBufferData> vertexBuffers;
};
@ -31,6 +31,8 @@ namespace Nz
public:
RenderPipeline() = default;
virtual ~RenderPipeline();
virtual const RenderPipelineInfo& GetPipelineInfo() const = 0;
};
}

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@ -28,6 +28,8 @@ namespace Nz
VkPipeline Get(const Vk::RenderPass& renderPass) const;
inline const RenderPipelineInfo& GetPipelineInfo() const override;
static std::vector<VkPipelineColorBlendAttachmentState> BuildColorBlendAttachmentStateList(const RenderPipelineInfo& pipelineInfo);
static VkPipelineColorBlendStateCreateInfo BuildColorBlendInfo(const RenderPipelineInfo& pipelineInfo, const std::vector<VkPipelineColorBlendAttachmentState>& attachmentState);
static VkPipelineDepthStencilStateCreateInfo BuildDepthStencilInfo(const RenderPipelineInfo& pipelineInfo);

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@ -7,6 +7,10 @@
namespace Nz
{
inline const RenderPipelineInfo& VulkanRenderPipeline::GetPipelineInfo() const
{
return m_pipelineInfo;
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>