Test fixes for linux
Former-commit-id: 9d58eba0f30eb968161b212541f2411263162293
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a4032abe63
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@ -3958,12 +3958,12 @@ NzString NzString::Number(unsigned long long number, nzUInt8 radix)
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NzString NzString::Pointer(const void* ptr)
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{
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const unsigned int size = sizeof(void*)*2 + 2;
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const unsigned int capacity = sizeof(void*)*2 + 2;
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char* str = new char[size+1];
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std::sprintf(str, "0x%p", ptr);
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char* str = new char[capacity+1];
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int size = std::sprintf(str, "0x%p", ptr);
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return NzString(new SharedString(1, size, size, str));
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return NzString(new SharedString(1, capacity, size, str));
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}
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NzString NzString::Unicode(char32_t character)
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@ -166,7 +166,7 @@ NzStringStream& NzStringStream::operator<<(const NzString& string)
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NzStringStream& NzStringStream::operator<<(const void* ptr)
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{
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m_strings.push_back(NzString::Pointer(ptr));
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m_bufferSize += sizeof(void*)*2;
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m_bufferSize += m_strings.back().GetSize();
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return *this;
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}
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@ -247,18 +247,18 @@ namespace
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m_misses = 0;
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}
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int GetMissCount()
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int GetMissCount() const
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{
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return m_misses;
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}
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int GetVertex(int which)
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int GetVertex(int which) const
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{
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return m_cache[which];
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}
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private:
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int FindVertex(int v)
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int FindVertex(int v) const
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{
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for (int i = 0; i < 32; ++i)
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{
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@ -328,9 +328,9 @@ namespace
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}
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private:
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float CalculateVertexScore(unsigned int vertex)
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float CalculateVertexScore(unsigned int vertex) const
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{
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VertexCacheData *v = &m_vertices[vertex];
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const VertexCacheData* v = &m_vertices[vertex];
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if (v->remaining_valence <= 0)
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// No tri needs this vertex!
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return -1.0f;
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@ -545,7 +545,7 @@ namespace
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float sum = 0.f;
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for (unsigned int i = 0; i < 3; ++i)
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{
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VertexCacheData *v = &m_vertices[t->verts[i]];
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VertexCacheData* v = &m_vertices[t->verts[i]];
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float sc = v->current_score;
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if (!v->calculated)
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sc = CalculateVertexScore(t->verts[i]);
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@ -572,13 +572,13 @@ namespace
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if (vert < 0)
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continue;
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VertexCacheData *v = &m_vertices[vert];
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const VertexCacheData* v = &m_vertices[vert];
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// iterate through all *active* triangles of this vertex
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for (int j=0; j<v->remaining_valence; j++)
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for (int j = 0; j < v->remaining_valence; j++)
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{
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int tri = v->tri_indices[j];
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TriangleCacheData *t = &m_triangles[tri];
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TriangleCacheData* t = &m_triangles[tri];
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if (!t->calculated)
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// calculate triangle score
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TriangleScoreRecalculation(tri);
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@ -65,7 +65,7 @@ SCENARIO("StringStream", "[CORE][STRINGSTREAM]")
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stringstream << NzString("3");
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stringstream << static_cast<void*>(nullptr);
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REQUIRE(stringstream.ToString() == (NzString("default3330x") + NzString(sizeof(void*) * 2, "0")));
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REQUIRE(stringstream.ToString() == (NzString("default333") + NzString::Pointer(nullptr)));
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}
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}
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}
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@ -48,9 +48,9 @@ SCENARIO("EulerAngles", "[MATH][EULERANGLES]")
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{
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THEN("These results are expected")
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{
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REQUIRE(NzEulerAnglesf(NzFromDegrees(45.f), 0.f, 0.f) == NzQuaternionf(0.923879504204f, 0.382683455944f, 0.f, 0.f).ToEulerAngles());
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REQUIRE(NzEulerAnglesf(0.f, NzFromDegrees(45.f), 0.f) == NzQuaternionf(0.923879504204f, 0.f, 0.382683455944f, 0.f).ToEulerAngles());
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//REQUIRE(NzEulerAnglesf(0.f, 0.f, NzFromDegrees(45.f)) == NzQuaternionf(0.923879504204f, 0.f, 0.f, 0.382683455944f).ToEulerAngles());
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REQUIRE(NzEulerAngles<int>(NzFromDegrees(45.f), 0.f, 0.f) == NzEulerAngles<int>(NzQuaternionf(0.923879504204f, 0.382683455944f, 0.f, 0.f).ToEulerAngles()));
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REQUIRE(NzEulerAngles<int>(0.f, NzFromDegrees(45.f), 0.f) == NzEulerAngles<int>(NzQuaternionf(0.923879504204f, 0.f, 0.382683455944f, 0.f).ToEulerAngles()));
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REQUIRE(NzEulerAngles<int>(0.f, 0.f, NzFromDegrees(45.f)) == NzEulerAngles<int>(NzQuaternionf(0.923879504204f, 0.f, 0.f, 0.382683455944f).ToEulerAngles()));
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}
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}
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}
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@ -9,6 +9,7 @@ SCENARIO("OrientedBox", "[MATH][ORIENTEDBOX]")
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NzOrientedBoxf secondCenterAndUnit(NzOrientedBox<int>(NzVector3i::Zero(), NzVector3i::Unit()));
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firstCenterAndUnit.Update(NzMatrix4f::Identity());
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secondCenterAndUnit.Update(NzMatrix4f::Identity());
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WHEN("We compare them")
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{
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@ -147,7 +147,11 @@ SCENARIO("Quaternion", "[MATH][QUATERNION]")
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NzQuaternionf quaterionB(NzFromDegrees(45.f), NzVector3f::UnitZ());
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NzQuaternionf quaternionC = NzQuaternionf::Slerp(quaterionA, quaterionB, 0.5f);
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REQUIRE(quaternionC == NzQuaternionf(NzFromDegrees(22.5f), NzVector3f::UnitZ()));
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NzQuaternionf unitZ225(NzFromDegrees(22.5f), NzVector3f::UnitZ());
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REQUIRE(quaternionC.w == Approx(unitZ225.w));
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REQUIRE(quaternionC.x == Approx(unitZ225.x));
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REQUIRE(quaternionC.y == Approx(unitZ225.y));
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REQUIRE(quaternionC.z == Approx(unitZ225.z));
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}
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}
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}
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