Renderer/GlslWriter: Add comment sections
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@@ -46,6 +46,7 @@ namespace Nz
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void Append(ShaderAst::ExpressionType type);
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void Append(const String& txt);
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void AppendCommentSection(const String& section);
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void AppendFunction(Function& func);
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void AppendLine(const Nz::String& txt = Nz::String());
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