ShaderNode: Make #include explicit

This commit is contained in:
Lynix
2020-05-25 14:40:46 +02:00
parent 1165093b4e
commit 460222e71e
49 changed files with 90 additions and 90 deletions

View File

@@ -43,6 +43,6 @@ const char* EnumToString(InputRole role);
const char* EnumToString(InputType input);
const char* EnumToString(TextureType textureType);
#include <Enums.inl>
#include <ShaderNode/Enums.inl>
#endif