ShaderNode: Make #include explicit

This commit is contained in:
Lynix
2020-05-25 14:40:46 +02:00
parent 1165093b4e
commit 460222e71e
49 changed files with 90 additions and 90 deletions

View File

@@ -6,8 +6,8 @@
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Renderer/ShaderAst.hpp>
#include <nodes/FlowScene>
#include <Enums.hpp>
#include <Previews/PreviewModel.hpp>
#include <ShaderNode/Enums.hpp>
#include <ShaderNode/Previews/PreviewModel.hpp>
#include <string>
#include <vector>
@@ -64,6 +64,6 @@ class ShaderGraph
std::unique_ptr<PreviewModel> m_previewModel;
};
#include <ShaderGraph.inl>
#include <ShaderNode/ShaderGraph.inl>
#endif