(NDK) Added explicit initialisation
Components and systems just can't be initialized at startup, so we need some kind of explicit initialisation. I followed the same layout as the others modules by adding a core class (Ndk::Sdk) which will initialize components and systems, and Nazara's modules. This is starting to get serious, I like it. Former-commit-id: 263500e8d16db70ef7f92047b8a7e3235c08bcd0
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@ -14,6 +14,8 @@ namespace Ndk
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template<unsigned int N> ComponentId BuildComponentId(const char (&name)[N]);
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template<typename ComponentType> constexpr ComponentIndex GetComponentIndex();
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template<typename SystemType> constexpr SystemIndex GetSystemIndex();
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template<typename ComponentType, unsigned int N> ComponentIndex InitializeComponent(const char (&name)[N]);
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template<typename SystemType> SystemIndex InitializeSystem();
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}
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#include <Ndk/Algorithm.inl>
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@ -30,4 +30,18 @@ namespace Ndk
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{
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return SystemType::systemIndex;
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}
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template<typename ComponentType, unsigned int N>
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ComponentIndex InitializeComponent(const char (&name)[N])
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{
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ComponentType::componentIndex = ComponentType::RegisterComponent(name);
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return ComponentType::componentIndex;
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}
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template<typename SystemType>
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SystemIndex InitializeSystem()
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{
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SystemType::systemIndex = SystemType::RegisterSystem();
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return SystemType::systemIndex;
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}
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}
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@ -16,6 +16,8 @@ namespace Ndk
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{
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class NDK_API BaseComponent
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{
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friend class Sdk;
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public:
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using Factory = std::function<BaseComponent*()>;
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@ -32,6 +34,9 @@ namespace Ndk
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static ComponentIndex RegisterComponent(ComponentId id, Factory factoryFunc);
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private:
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static bool Initialize();
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static void Uninitialize();
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struct ComponentEntry
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{
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ComponentId id;
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@ -34,4 +34,16 @@ namespace Ndk
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return index;
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}
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inline bool BaseComponent::Initialize()
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{
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// Rien à faire
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return true;
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}
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inline void BaseComponent::Uninitialize()
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{
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s_entries.clear();
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s_idToIndex.clear();
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}
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}
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@ -17,7 +17,8 @@ namespace Ndk
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class NDK_API BaseSystem
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{
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friend class Entity;
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friend class Sdk;
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friend Entity;
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friend World;
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public:
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@ -55,6 +56,9 @@ namespace Ndk
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void SetWorld(World& world);
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static bool Initialize();
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static void Uninitialize();
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std::vector<EntityHandle> m_entities;
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NzBitset<nzUInt64> m_entityBits;
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NzBitset<> m_excludedComponents;
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@ -113,4 +113,17 @@ namespace Ndk
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{
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m_world = &world;
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}
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inline bool BaseSystem::Initialize()
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{
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s_nextIndex = 0;
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return true;
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}
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inline void BaseSystem::Uninitialize()
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{
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// Rien à faire
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}
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}
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@ -0,0 +1,31 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#pragma once
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#ifndef NDK_SDK_HPP
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#define NDK_SDK_HPP
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#include <NDK/Prerequesites.hpp>
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namespace Ndk
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{
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class NDK_API Sdk
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{
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public:
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Sdk() = delete;
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~Sdk() = delete;
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static bool Initialize();
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static bool IsInitialized();
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static void Uninitialize();
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private:
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static unsigned int s_referenceCounter;
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};
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}
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#include <NDK/Sdk.inl>
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#endif // NDK_SDK_HPP
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@ -0,0 +1,11 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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namespace Ndk
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{
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inline bool Sdk::IsInitialized()
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{
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return s_referenceCounter != 0;
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}
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}
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@ -40,5 +40,5 @@ namespace Ndk
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NazaraUnused(entity);
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}
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SystemIndex BaseSystem::s_nextIndex = 0;
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SystemIndex BaseSystem::s_nextIndex;
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}
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@ -0,0 +1,89 @@
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
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#include <NDK/Sdk.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Graphics/Graphics.hpp>
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#include <Nazara/Lua/Lua.hpp>
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#include <Nazara/Noise/Noise.hpp>
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#include <Nazara/Physics/Physics.hpp>
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#include <Nazara/Utility/Utility.hpp>
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#include <NDK/Algorithm.hpp>
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#include <NDK/BaseSystem.hpp>
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namespace Ndk
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{
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bool Sdk::Initialize()
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{
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if (s_referenceCounter++ > 0)
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return true; // Déjà initialisé
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try
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{
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NzErrorFlags errFlags(nzErrorFlag_ThrowException, true);
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// Initialisation du moteur
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// Modules clients
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NzAudio::Initialize();
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NzGraphics::Initialize();
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// Modules serveurs
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NzLua::Initialize();
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NzNoise::Initialize();
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NzPhysics::Initialize();
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NzUtility::Initialize();
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// Initialisation du SDK
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// Initialisation des composants et systèmes
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BaseComponent::Initialize();
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BaseSystem::Initialize();
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// Composants
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NazaraNotice("Initialized: SDK");
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return true;
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}
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catch (const std::exception& e)
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{
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NazaraError("Failed to initialize NDK: " + NzString(e.what()));
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return false;
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}
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}
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void Sdk::Uninitialize()
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{
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if (s_referenceCounter != 1)
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{
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// Le module est soit encore utilisé, soit pas initialisé
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if (s_referenceCounter > 1)
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s_referenceCounter--;
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return;
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}
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// Libération du SDK
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s_referenceCounter = 0;
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// Libération du moteur
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// Modules clients
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NzAudio::Uninitialize();
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NzGraphics::Uninitialize();
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// Modules serveurs
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NzLua::Uninitialize();
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NzNoise::Uninitialize();
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NzPhysics::Uninitialize();
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NzUtility::Uninitialize();
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NazaraNotice("Uninitialized: SDK");
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}
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unsigned int Sdk::s_referenceCounter = 0;
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}
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