(NDK) Added explicit initialisation
Components and systems just can't be initialized at startup, so we need some kind of explicit initialisation. I followed the same layout as the others modules by adding a core class (Ndk::Sdk) which will initialize components and systems, and Nazara's modules. This is starting to get serious, I like it. Former-commit-id: 263500e8d16db70ef7f92047b8a7e3235c08bcd0
This commit is contained in:
@@ -17,7 +17,8 @@ namespace Ndk
|
||||
|
||||
class NDK_API BaseSystem
|
||||
{
|
||||
friend class Entity;
|
||||
friend class Sdk;
|
||||
friend Entity;
|
||||
friend World;
|
||||
|
||||
public:
|
||||
@@ -55,6 +56,9 @@ namespace Ndk
|
||||
|
||||
void SetWorld(World& world);
|
||||
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
std::vector<EntityHandle> m_entities;
|
||||
NzBitset<nzUInt64> m_entityBits;
|
||||
NzBitset<> m_excludedComponents;
|
||||
|
||||
Reference in New Issue
Block a user