Graphics/Renderable: Add InstanceData

Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
This commit is contained in:
Lynix
2015-06-11 14:14:11 +02:00
parent 6f2f8d6390
commit 48a54dfa5c
13 changed files with 195 additions and 37 deletions

View File

@@ -42,7 +42,7 @@ class NAZARA_API NzModel : public NzRenderable, public NzResource
NzModel(NzModel&& model) = default;
virtual ~NzModel();
void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const NzMatrix4f& transformMatrix) const override;
void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;
NzMaterial* GetMaterial(const NzString& subMeshName) const;
NzMaterial* GetMaterial(unsigned int matIndex) const;