Graphics/Renderable: Add InstanceData
Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
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@@ -42,7 +42,7 @@ class NAZARA_API NzModel : public NzRenderable, public NzResource
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NzModel(NzModel&& model) = default;
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virtual ~NzModel();
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void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const NzMatrix4f& transformMatrix) const override;
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void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;
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NzMaterial* GetMaterial(const NzString& subMeshName) const;
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NzMaterial* GetMaterial(unsigned int matIndex) const;
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