Graphics/Renderable: Add InstanceData
Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
This commit is contained in:
@@ -19,6 +19,11 @@ inline void NzRenderable::InvalidateBoundingVolume()
|
||||
m_boundingVolumeUpdated = false;
|
||||
}
|
||||
|
||||
inline void NzRenderable::InvalidateInstanceData(nzUInt32 flags)
|
||||
{
|
||||
OnRenderableInvalidateInstanceData(this, flags);
|
||||
}
|
||||
|
||||
inline NzRenderable& NzRenderable::operator=(const NzRenderable& renderable)
|
||||
{
|
||||
m_boundingVolume = renderable.m_boundingVolume;
|
||||
|
||||
Reference in New Issue
Block a user