Sdk/World: Get rid of now useless trick in Clone method

EntityHandle can no longer move in memory until a world update
This commit is contained in:
Lynix 2017-05-11 21:26:01 +02:00
parent c9969d1b57
commit 4a0cb4e1f1
1 changed files with 1 additions and 1 deletions

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@ -152,7 +152,7 @@ namespace Ndk
clone->AddComponent(std::move(component));
}
return GetEntity(clone->GetId());
return clone;
}
/*!