Renderer: Make WindowSwapchain a RenderTarget

To make it easier to handle window re-creation
This commit is contained in:
SirLynix
2023-01-29 10:38:35 +01:00
parent 97fa4d98be
commit 4a91f3d470
14 changed files with 44 additions and 40 deletions

View File

@@ -70,7 +70,7 @@ int main()
Nz::Vector2ui windowSize = window.GetSize();
Nz::Camera camera(&windowSwapchain.GetSwapchain());
Nz::Camera camera(&windowSwapchain);
//camera.UpdateClearColor(Nz::Color::Gray);
Nz::ViewerInstance& viewerInstance = camera.GetViewerInstance();