Shader: Add basic support for Branch node in spir-v

This commit is contained in:
Jérôme Leclercq
2021-01-04 10:27:08 +01:00
parent 44bc86d082
commit 4d63d6e022
16 changed files with 186 additions and 48 deletions

View File

@@ -7,9 +7,11 @@
namespace Nz
{
inline SpirvAstVisitor::SpirvAstVisitor(SpirvWriter& writer) :
inline SpirvAstVisitor::SpirvAstVisitor(SpirvWriter& writer, std::vector<SpirvBlock>& blocks) :
m_blocks(blocks),
m_writer(writer)
{
m_currentBlock = &m_blocks.back();
}
}