Shader: Add basic support for Branch node in spir-v
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@@ -7,9 +7,11 @@
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namespace Nz
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{
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inline SpirvAstVisitor::SpirvAstVisitor(SpirvWriter& writer) :
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inline SpirvAstVisitor::SpirvAstVisitor(SpirvWriter& writer, std::vector<SpirvBlock>& blocks) :
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m_blocks(blocks),
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m_writer(writer)
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{
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m_currentBlock = &m_blocks.back();
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}
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}
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