Shader: Add basic support for Branch node in spir-v
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@@ -26,6 +26,7 @@ namespace Nz
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class NAZARA_SHADER_API SpirvWriter : public ShaderWriter
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{
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friend class SpirvAstVisitor;
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friend class SpirvBlock;
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friend class SpirvExpressionLoad;
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friend class SpirvExpressionStore;
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friend class SpirvVisitor;
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@@ -62,7 +63,6 @@ namespace Nz
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const ExtVar& GetInputVariable(const std::string& name) const;
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const ExtVar& GetOutputVariable(const std::string& name) const;
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const ExtVar& GetUniformVariable(const std::string& name) const;
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SpirvSection& GetInstructions();
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UInt32 GetPointerTypeId(const ShaderExpressionType& type, SpirvStorageClass storageClass) const;
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UInt32 GetTypeId(const ShaderExpressionType& type) const;
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