Implement some classes
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@@ -10,31 +10,19 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/Framebuffer.hpp>
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#include <Nazara/OpenGLRenderer/Config.hpp>
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#include <Nazara/OpenGLRenderer/Wrapper/Framebuffer.hpp>
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namespace Nz
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{
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class NAZARA_OPENGLRENDERER_API OpenGLFramebuffer : public Framebuffer
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{
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public:
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enum class Type
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{
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Multiple,
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Single
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};
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inline OpenGLFramebuffer(Type type);
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OpenGLFramebuffer() = default;
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OpenGLFramebuffer(const OpenGLFramebuffer&) = delete;
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OpenGLFramebuffer(OpenGLFramebuffer&&) noexcept = default;
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~OpenGLFramebuffer() = default;
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inline Type GetType() const;
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OpenGLFramebuffer& operator=(const OpenGLFramebuffer&) = delete;
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OpenGLFramebuffer& operator=(OpenGLFramebuffer&&) noexcept = default;
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private:
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Type m_type;
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};
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}
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