Implement some classes
This commit is contained in:
@@ -10,53 +10,34 @@
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/RenderImage.hpp>
|
||||
#include <Nazara/OpenGLRenderer/OpenGLUploadPool.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/CommandBuffer.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/CommandPool.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Fence.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Semaphore.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class VkRenderWindow;
|
||||
class OpenGLRenderWindow;
|
||||
|
||||
class NAZARA_OPENGLRENDERER_API OpenGLRenderImage : public RenderImage
|
||||
{
|
||||
public:
|
||||
OpenGLRenderImage(VkRenderWindow& owner);
|
||||
OpenGLRenderImage(OpenGLRenderWindow& owner);
|
||||
OpenGLRenderImage(const OpenGLRenderImage&) = delete;
|
||||
OpenGLRenderImage(OpenGLRenderImage&&) noexcept = default;
|
||||
~OpenGLRenderImage();
|
||||
~OpenGLRenderImage() = default;
|
||||
|
||||
void Execute(const std::function<void(CommandBufferBuilder& builder)>& callback, QueueTypeFlags queueTypeFlags) override;
|
||||
|
||||
inline Vk::Fence& GetInFlightFence();
|
||||
inline Vk::Semaphore& GetImageAvailableSemaphore();
|
||||
inline UInt32 GetImageIndex();
|
||||
inline Vk::Semaphore& GetRenderFinishedSemaphore();
|
||||
OpenGLUploadPool& GetUploadPool() override;
|
||||
|
||||
void SubmitCommandBuffer(CommandBuffer* commandBuffer, QueueTypeFlags queueTypeFlags) override;
|
||||
void SubmitCommandBuffer(VkCommandBuffer commandBuffer, QueueTypeFlags queueTypeFlags);
|
||||
|
||||
void Present() override;
|
||||
|
||||
inline void Reset(UInt32 imageIndex);
|
||||
|
||||
OpenGLRenderImage& operator=(const OpenGLRenderImage&) = delete;
|
||||
OpenGLRenderImage& operator=(OpenGLRenderImage&&) = delete;
|
||||
|
||||
private:
|
||||
std::size_t m_currentCommandBuffer;
|
||||
std::vector<Vk::AutoCommandBuffer> m_inFlightCommandBuffers;
|
||||
std::vector<VkCommandBuffer> m_graphicalCommandsBuffers;
|
||||
VkRenderWindow& m_owner;
|
||||
Vk::CommandPool m_commandPool;
|
||||
Vk::Fence m_inFlightFence;
|
||||
Vk::Semaphore m_imageAvailableSemaphore;
|
||||
Vk::Semaphore m_renderFinishedSemaphore;
|
||||
OpenGLRenderWindow& m_owner;
|
||||
OpenGLUploadPool m_uploadPool;
|
||||
UInt32 m_imageIndex;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user