Fixed leak from UberShaderPreprocessor
Former-commit-id: 4415e602b2b226dbb434dfd6b8d5133952b49c04
This commit is contained in:
parent
c606599e19
commit
4ef5f6fb3d
|
|
@ -35,8 +35,9 @@ NzUberShaderInstance* NzUberShaderPreprocessor::Get(const NzParameterList& param
|
|||
NzErrorFlags errFlags(nzErrorFlag_Silent | nzErrorFlag_ThrowException);
|
||||
|
||||
std::unique_ptr<NzShader> shader(new NzShader);
|
||||
shader->Create();
|
||||
shader->SetPersistent(false);
|
||||
|
||||
shader->Create();
|
||||
for (unsigned int i = 0; i <= nzShaderStage_Max; ++i)
|
||||
{
|
||||
const Shader& shaderStage = m_shaders[i];
|
||||
|
|
|
|||
Loading…
Reference in New Issue