Shader: Add support for for-each statements and improve arrays
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@@ -88,6 +88,7 @@ namespace Nz::ShaderLang
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ShaderAst::StatementPtr ParseConstStatement();
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ShaderAst::StatementPtr ParseDiscardStatement();
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ShaderAst::StatementPtr ParseExternalBlock(std::vector<ShaderAst::Attribute> attributes = {});
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ShaderAst::StatementPtr ParseForDeclaration();
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std::vector<ShaderAst::StatementPtr> ParseFunctionBody();
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ShaderAst::StatementPtr ParseFunctionDeclaration(std::vector<ShaderAst::Attribute> attributes = {});
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ShaderAst::DeclareFunctionStatement::Parameter ParseFunctionParameter();
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