Add initial support for skeletal entities / components

This commit is contained in:
SirLynix
2022-08-27 03:07:48 +02:00
parent 01f3f350fe
commit 50ed8b4028
55 changed files with 919 additions and 131 deletions

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_UTILITY_COMPONENTS_SHAREDSKELETONCOMPONENT_HPP
#define NAZARA_UTILITY_COMPONENTS_SHAREDSKELETONCOMPONENT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/Components/SkeletonComponentBase.hpp>
namespace Nz
{
class NAZARA_UTILITY_API SharedSkeletonComponent final : public SkeletonComponentBase
{
friend class SkeletonSystem;
public:
SharedSkeletonComponent(std::shared_ptr<Skeleton> skeleton);
SharedSkeletonComponent(const SharedSkeletonComponent& sharedSkeletalComponent);
SharedSkeletonComponent(SharedSkeletonComponent&& sharedSkeletalComponent) noexcept;
~SharedSkeletonComponent() = default;
const Joint& GetAttachedJoint(std::size_t jointIndex) const override;
SharedSkeletonComponent& operator=(const SharedSkeletonComponent& sharedSkeletalComponent);
SharedSkeletonComponent& operator=(SharedSkeletonComponent&& sharedSkeletalComponent) noexcept;
private:
inline bool IsAttachedSkeletonOutdated() const;
void OnReferenceJointsInvalidated(const Skeleton* skeleton);
void SetSkeletonParent(Node* parent);
void SetupSkeleton();
void UpdateAttachedSkeletonJoints();
NazaraSlot(Skeleton, OnSkeletonJointsInvalidated, m_onSkeletonJointsInvalidated);
Skeleton m_attachedSkeleton;
bool m_skeletonJointInvalidated;
};
}
#include <Nazara/Utility/Components/SharedSkeletonComponent.inl>
#endif // NAZARA_UTILITY_COMPONENTS_SHAREDSKELETONCOMPONENT_HPP

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Components/SharedSkeletonComponent.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
inline bool SharedSkeletonComponent::IsAttachedSkeletonOutdated() const
{
return m_skeletonJointInvalidated;
}
}
#include <Nazara/Utility/DebugOff.hpp>

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_UTILITY_COMPONENTS_SKELETONCOMPONENT_HPP
#define NAZARA_UTILITY_COMPONENTS_SKELETONCOMPONENT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Skeleton.hpp>
#include <Nazara/Utility/Components/SkeletonComponentBase.hpp>
namespace Nz
{
class Node;
class NAZARA_UTILITY_API SkeletonComponent final : public SkeletonComponentBase
{
public:
SkeletonComponent(std::shared_ptr<Skeleton> skeleton);
SkeletonComponent(const SkeletonComponent&) = delete;
SkeletonComponent(SkeletonComponent&& skeletalComponent) noexcept = default;
~SkeletonComponent() = default;
const Joint& GetAttachedJoint(std::size_t jointIndex) const override;
Node* GetRootNode();
SkeletonComponent& operator=(const SkeletonComponent&) = delete;
SkeletonComponent& operator=(SkeletonComponent&& skeletalComponent) noexcept = default;
};
}
#include <Nazara/Utility/Components/SkeletonComponent.inl>
#endif // NAZARA_UTILITY_COMPONENTS_SKELETONCOMPONENT_HPP

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Components/SkeletonComponent.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
}
#include <Nazara/Utility/DebugOff.hpp>

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_UTILITY_COMPONENTS_SKELETONCOMPONENTBASE_HPP
#define NAZARA_UTILITY_COMPONENTS_SKELETONCOMPONENTBASE_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Utility/Joint.hpp>
#include <Nazara/Utility/Skeleton.hpp>
namespace Nz
{
class NAZARA_UTILITY_API SkeletonComponentBase
{
public:
SkeletonComponentBase(const SkeletonComponentBase&) = default;
SkeletonComponentBase(SkeletonComponentBase&&) noexcept = default;
~SkeletonComponentBase() = default;
virtual const Joint& GetAttachedJoint(std::size_t jointIndex) const = 0;
inline const std::shared_ptr<Skeleton>& GetSkeleton() const;
SkeletonComponentBase& operator=(const SkeletonComponentBase&) = default;
SkeletonComponentBase& operator=(SkeletonComponentBase&&) noexcept = default;
protected:
SkeletonComponentBase(std::shared_ptr<Skeleton> skeleton);
std::shared_ptr<Skeleton> m_referenceSkeleton;
};
}
#include <Nazara/Utility/Components/SkeletonComponentBase.inl>
#endif // NAZARA_UTILITY_COMPONENTS_SKELETONCOMPONENTBASE_HPP

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Utility module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/Components/SkeletonComponentBase.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
inline SkeletonComponentBase::SkeletonComponentBase(std::shared_ptr<Skeleton> skeleton) :
m_referenceSkeleton(std::move(skeleton))
{
}
inline const std::shared_ptr<Skeleton>& SkeletonComponentBase::GetSkeleton() const
{
return m_referenceSkeleton;
}
}
#include <Nazara/Utility/DebugOff.hpp>