Update shaders to new import syntax

This commit is contained in:
SirLynix 2022-06-05 18:51:46 +02:00
parent c6dd547ee8
commit 510ef8c41e
12 changed files with 18 additions and 18 deletions

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
external external
{ {

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
external external
{ {

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@ -1,8 +1,8 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.InstanceData; import InstanceData from Engine.InstanceData;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
option HasDiffuseTexture: bool = false; option HasDiffuseTexture: bool = false;
option HasAlphaTexture: bool = false; option HasAlphaTexture: bool = false;

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@ -1,8 +1,8 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.InstanceData; import InstanceData from Engine.InstanceData;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
[layout(std140)] [layout(std140)]
struct BasicSettings struct BasicSettings

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
[layout(std140)] [layout(std140)]
struct BlurData struct BlurData

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
[layout(std140)] [layout(std140)]
struct Settings struct Settings

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
[layout(std140)] [layout(std140)]
struct PointLight struct PointLight

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
external external
{ {

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@ -1,7 +1,7 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module; module;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
external external
{ {

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@ -1,8 +1,8 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module BasicMaterial; module BasicMaterial;
import Engine.InstanceData; import InstanceData from Engine.InstanceData;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
option HasDiffuseTexture: bool = false; option HasDiffuseTexture: bool = false;
option HasAlphaTexture: bool = false; option HasAlphaTexture: bool = false;

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@ -1,8 +1,8 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module DepthMaterial; module DepthMaterial;
import Engine.InstanceData; import InstanceData from Engine.InstanceData;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
option HasDiffuseTexture: bool = false; option HasDiffuseTexture: bool = false;
option HasAlphaTexture: bool = false; option HasAlphaTexture: bool = false;

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@ -1,9 +1,9 @@
[nzsl_version("1.0")] [nzsl_version("1.0")]
module PhongMaterial; module PhongMaterial;
import Engine.InstanceData; import InstanceData from Engine.InstanceData;
import Engine.LightData; import LightData from Engine.LightData;
import Engine.ViewerData; import ViewerData from Engine.ViewerData;
// Basic material options // Basic material options
option HasDiffuseTexture: bool = false; option HasDiffuseTexture: bool = false;