Shader/ShaderLang: Add support for Unary operators
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@ -48,6 +48,7 @@ namespace Nz::ShaderAst
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virtual ExpressionPtr Clone(SelectOptionExpression& node);
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virtual ExpressionPtr Clone(SwizzleExpression& node);
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virtual ExpressionPtr Clone(VariableExpression& node);
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virtual ExpressionPtr Clone(UnaryExpression& node);
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virtual StatementPtr Clone(BranchStatement& node);
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virtual StatementPtr Clone(ConditionalStatement& node);
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@ -38,6 +38,7 @@ NAZARA_SHADERAST_EXPRESSION(IntrinsicExpression)
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NAZARA_SHADERAST_EXPRESSION(SelectOptionExpression)
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NAZARA_SHADERAST_EXPRESSION(SwizzleExpression)
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NAZARA_SHADERAST_EXPRESSION(VariableExpression)
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NAZARA_SHADERAST_EXPRESSION(UnaryExpression)
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NAZARA_SHADERAST_STATEMENT(BranchStatement)
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NAZARA_SHADERAST_STATEMENT(ConditionalStatement)
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NAZARA_SHADERAST_STATEMENT(DeclareExternalStatement)
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@ -32,10 +32,12 @@ namespace Nz::ShaderAst
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protected:
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ExpressionPtr Clone(BinaryExpression& node) override;
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ExpressionPtr Clone(ConditionalExpression& node) override;
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ExpressionPtr Clone(UnaryExpression& node) override;
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StatementPtr Clone(BranchStatement& node) override;
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StatementPtr Clone(ConditionalStatement& node) override;
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template<BinaryType Type> ExpressionPtr PropagateConstant(std::unique_ptr<ConstantExpression>&& lhs, std::unique_ptr<ConstantExpression>&& rhs);
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template<UnaryType Type> ExpressionPtr PropagateConstant(std::unique_ptr<ConstantExpression>&& operand);
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private:
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std::optional<UInt64> m_enabledOptions;
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@ -32,6 +32,7 @@ namespace Nz::ShaderAst
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void Visit(SelectOptionExpression& node) override;
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void Visit(SwizzleExpression& node) override;
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void Visit(VariableExpression& node) override;
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void Visit(UnaryExpression& node) override;
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void Visit(BranchStatement& node) override;
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void Visit(ConditionalStatement& node) override;
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@ -35,6 +35,7 @@ namespace Nz::ShaderAst
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void Serialize(SelectOptionExpression& node);
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void Serialize(SwizzleExpression& node);
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void Serialize(VariableExpression& node);
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void Serialize(UnaryExpression& node);
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void Serialize(BranchStatement& node);
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void Serialize(ConditionalStatement& node);
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@ -43,6 +43,7 @@ namespace Nz::ShaderAst
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void Visit(SelectOptionExpression& node) override;
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void Visit(SwizzleExpression& node) override;
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void Visit(VariableExpression& node) override;
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void Visit(UnaryExpression& node) override;
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ExpressionCategory m_expressionCategory;
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};
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@ -29,7 +29,7 @@ namespace Nz::ShaderAst
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enum class BinaryType
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{
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Add, //< +
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Subtract, //< -
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Subtract, //< -
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Multiply, //< *
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Divide, //< /
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@ -89,6 +89,13 @@ namespace Nz::ShaderAst
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Third,
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Fourth
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};
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enum class UnaryType
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{
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LogicalNot, //< !v
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Minus, //< -v
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Plus, //< +v
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};
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}
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#endif // NAZARA_SHADER_ENUMS_HPP
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@ -176,6 +176,15 @@ namespace Nz::ShaderAst
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std::size_t variableId;
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};
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struct NAZARA_SHADER_API UnaryExpression : public Expression
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{
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NodeType GetType() const override;
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void Visit(AstExpressionVisitor& visitor) override;
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UnaryType op;
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ExpressionPtr expression;
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};
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// Statements
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struct Statement;
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@ -54,6 +54,7 @@ namespace Nz::ShaderAst
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ExpressionPtr Clone(IntrinsicExpression& node) override;
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ExpressionPtr Clone(SelectOptionExpression& node) override;
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ExpressionPtr Clone(SwizzleExpression& node) override;
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ExpressionPtr Clone(UnaryExpression& node) override;
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StatementPtr Clone(BranchStatement& node) override;
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StatementPtr Clone(ConditionalStatement& node) override;
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@ -86,6 +86,7 @@ namespace Nz
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void Visit(ShaderAst::IntrinsicExpression& node) override;
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void Visit(ShaderAst::SwizzleExpression& node) override;
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void Visit(ShaderAst::VariableExpression& node) override;
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void Visit(ShaderAst::UnaryExpression& node) override;
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void Visit(ShaderAst::BranchStatement& node) override;
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void Visit(ShaderAst::ConditionalStatement& node) override;
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@ -85,6 +85,7 @@ namespace Nz
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void Visit(ShaderAst::IntrinsicExpression& node) override;
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void Visit(ShaderAst::SwizzleExpression& node) override;
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void Visit(ShaderAst::VariableExpression& node) override;
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void Visit(ShaderAst::UnaryExpression& node) override;
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void Visit(ShaderAst::BranchStatement& node) override;
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void Visit(ShaderAst::ConditionalStatement& node) override;
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@ -120,6 +120,11 @@ namespace Nz::ShaderBuilder
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{
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inline std::unique_ptr<ShaderAst::SwizzleExpression> operator()(ShaderAst::ExpressionPtr expression, std::vector<ShaderAst::SwizzleComponent> swizzleComponents) const;
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};
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struct Unary
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{
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inline std::unique_ptr<ShaderAst::UnaryExpression> operator()(ShaderAst::UnaryType op, ShaderAst::ExpressionPtr expression) const;
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};
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}
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constexpr Impl::AccessMember AccessMember;
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@ -143,6 +148,7 @@ namespace Nz::ShaderBuilder
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constexpr Impl::Return Return;
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constexpr Impl::SelectOption SelectOption;
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constexpr Impl::Swizzle Swizzle;
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constexpr Impl::Unary Unary;
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}
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#include <Nazara/Shader/ShaderBuilder.inl>
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@ -235,6 +235,15 @@ namespace Nz::ShaderBuilder
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return swizzleNode;
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}
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inline std::unique_ptr<ShaderAst::UnaryExpression> Impl::Unary::operator()(ShaderAst::UnaryType op, ShaderAst::ExpressionPtr expression) const
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{
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auto unaryNode = std::make_unique<ShaderAst::UnaryExpression>();
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unaryNode->expression = std::move(expression);
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unaryNode->op = op;
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return unaryNode;
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}
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}
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#include <Nazara/Shader/DebugOff.hpp>
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@ -96,9 +96,9 @@ namespace Nz::ShaderLang
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// Expressions
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ShaderAst::ExpressionPtr ParseBinOpRhs(int exprPrecedence, ShaderAst::ExpressionPtr lhs);
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ShaderAst::ExpressionPtr ParseExpression();
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ShaderAst::ExpressionPtr ParseFloatingPointExpression(bool minus = false);
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ShaderAst::ExpressionPtr ParseFloatingPointExpression();
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ShaderAst::ExpressionPtr ParseIdentifier();
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ShaderAst::ExpressionPtr ParseIntegerExpression(bool minus = false);
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ShaderAst::ExpressionPtr ParseIntegerExpression();
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std::vector<ShaderAst::ExpressionPtr> ParseParameters();
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ShaderAst::ExpressionPtr ParseParenthesisExpression();
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ShaderAst::ExpressionPtr ParsePrimaryExpression();
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@ -62,6 +62,7 @@ namespace Nz
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void Visit(ShaderAst::ReturnStatement& node) override;
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void Visit(ShaderAst::SwizzleExpression& node) override;
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void Visit(ShaderAst::VariableExpression& node) override;
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void Visit(ShaderAst::UnaryExpression& node) override;
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SpirvAstVisitor& operator=(const SpirvAstVisitor&) = delete;
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SpirvAstVisitor& operator=(SpirvAstVisitor&&) = delete;
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@ -1 +1 @@
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|
||||
78,83,72,82,0,0,0,1,0,0,0,22,0,0,0,7,0,0,0,18,0,0,0,0,13,66,97,115,105,99,83,101,116,116,105,110,103,115,1,0,0,0,1,0,0,0,2,0,0,0,14,65,108,112,104,97,84,104,114,101,115,104,111,108,100,1,0,0,0,1,0,0,0,0,12,68,105,102,102,117,115,101,67,111,108,111,114,7,0,0,0,4,0,0,0,1,0,0,0,0,18,0,0,0,0,12,73,110,115,116,97,110,99,101,68,97,116,97,1,0,0,0,1,0,0,0,2,0,0,0,11,119,111,114,108,100,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,14,105,110,118,87,111,114,108,100,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,18,0,0,0,0,10,86,105,101,119,101,114,68,97,116,97,1,0,0,0,1,0,0,0,9,0,0,0,16,112,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,19,105,110,118,80,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,10,118,105,101,119,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,13,105,110,118,86,105,101,119,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,14,118,105,101,119,80,114,111,106,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,17,105,110,118,86,105,101,119,80,114,111,106,77,97,116,114,105,120,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,0,16,114,101,110,100,101,114,84,97,114,103,101,116,83,105,122,101,7,0,0,0,2,0,0,0,1,0,0,0,0,19,105,110,118,82,101,110,100,101,114,84,97,114,103,101,116,83,105,122,101,7,0,0,0,2,0,0,0,1,0,0,0,0,11,101,121,101,80,111,115,105,116,105,111,110,7,0,0,0,3,0,0,0,1,0,0,0,0,15,0,0,0,0,3,0,0,0,10,118,105,101,119,101,114,68,97,116,97,6,0,0,0,10,86,105,101,119,101,114,68,97,116,97,1,0,0,0,5,0,0,0,12,105,110,115,116,97,110,99,101,68,97,116,97,6,0,0,0,12,73,110,115,116,97,110,99,101,68,97,116,97,1,0,0,0,4,0,0,0,8,115,101,116,116,105,110,103,115,6,0,0,0,13,66,97,115,105,99,83,101,116,116,105,110,103,115,1,0,0,0,3,0,0,0,18,0,0,0,0,9,73,110,112,117,116,68,97,116,97,0,0,0,0,3,0,0,0,5,105,110,80,111,115,7,0,0,0,3,0,0,0,1,2,0,0,0,0,0,0,0,9,105,110,78,111,114,109,97,108,115,7,0,0,0,3,0,0,0,1,2,0,0,0,1,0,0,0,10,105,110,84,101,120,67,111,111,114,100,7,0,0,0,2,0,0,0,1,2,0,0,0,2,0,0,0,18,0,0,0,0,10,79,117,116,112,117,116,68,97,116,97,0,0,0,0,3,0,0,0,10,118,101,114,116,78,111,114,109,97,108,7,0,0,0,3,0,0,0,1,2,0,0,0,0,0,0,0,6,118,101,114,116,85,86,7,0,0,0,2,0,0,0,1,2,0,0,0,1,0,0,0,8,112,111,115,105,116,105,111,110,7,0,0,0,4,0,0,0,1,1,0,0,0,0,0,0,0,0,16,0,0,0,4,109,97,105,110,2,0,0,0,10,79,117,116,112,117,116,68,97,116,97,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,5,105,110,112,117,116,2,0,0,0,9,73,110,112,117,116,68,97,116,97,0,0,0,5,0,0,0,19,0,0,0,0,6,111,117,116,112,117,116,2,0,0,0,10,79,117,116,112,117,116,68,97,116,97,255,255,255,255,0,0,0,21,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,6,111,117,116,112,117,116,0,0,0,1,0,0,0,6,118,101,114,116,85,86,0,0,0,0,0,0,0,7,0,0,0,5,105,110,112,117,116,0,0,0,1,0,0,0,10,105,110,84,101,120,67,111,111,114,100,0,0,0,21,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,6,111,117,116,112,117,116,0,0,0,1,0,0,0,10,118,101,114,116,78,111,114,109,97,108,0,0,0,0,0,0,0,7,0,0,0,5,105,110,112,117,116,0,0,0,1,0,0,0,9,105,110,78,111,114,109,97,108,115,0,0,0,21,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,7,0,0,0,6,111,117,116,112,117,116,0,0,0,1,0,0,0,8,112,111,115,105,116,105,111,110,0,0,0,3,0,0,0,2,0,0,0,3,0,0,0,2,0,0,0,3,0,0,0,2,0,0,0,0,0,0,0,7,0,0,0,10,118,105,101,119,101,114,68,97,116,97,0,0,0,1,0,0,0,16,112,114,111,106,101,99,116,105,111,110,77,97,116,114,105,120,0,0,0,0,0,0,0,7,0,0,0,10,118,105,101,119,101,114,68,97,116,97,0,0,0,1,0,0,0,10,118,105,101,119,77,97,116,114,105,120,0,0,0,0,0,0,0,7,0,0,0,12,105,110,115,116,97,110,99,101,68,97,116,97,0,0,0,1,0,0,0,11,119,111,114,108,100,77,97,116,114,105,120,0,0,0,4,7,0,0,0,4,0,0,0,1,0,0,0,0,0,0,0,7,0,0,0,5,105,110,112,117,116,0,0,0,1,0,0,0,5,105,110,80,111,115,0,0,0,6,0,0,0,1,63,128,0,0,255,255,255,255,255,255,255,255,0,0,0,24,0,0,0,7,0,0,0,6,111,117,116,112,117,116,
|
||||
|
|
@ -301,6 +301,17 @@ namespace Nz::ShaderAst
|
|||
return clone;
|
||||
}
|
||||
|
||||
ExpressionPtr AstCloner::Clone(UnaryExpression& node)
|
||||
{
|
||||
auto clone = std::make_unique<UnaryExpression>();
|
||||
clone->expression = CloneExpression(node.expression);
|
||||
clone->op = node.op;
|
||||
|
||||
clone->cachedExpressionType = node.cachedExpressionType;
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
#define NAZARA_SHADERAST_EXPRESSION(NodeType) void AstCloner::Visit(NodeType& node) \
|
||||
{ \
|
||||
PushExpression(Clone(node)); \
|
||||
|
|
|
|||
|
|
@ -33,13 +33,14 @@ namespace Nz::ShaderAst
|
|||
template<typename T>
|
||||
inline constexpr bool is_complete_v = is_complete<T>::value;
|
||||
|
||||
/*************************************************************************************************/
|
||||
|
||||
template<BinaryType Type, typename T1, typename T2>
|
||||
struct PropagateConstantType;
|
||||
struct BinaryConstantPropagation;
|
||||
|
||||
// CompEq
|
||||
template<typename T1, typename T2>
|
||||
struct CompEqBase
|
||||
struct BinaryCompEqBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -48,17 +49,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct CompEq;
|
||||
struct BinaryCompEq;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::CompEq, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::CompEq, T1, T2>
|
||||
{
|
||||
using Op = CompEq<T1, T2>;
|
||||
using Op = BinaryCompEq<T1, T2>;
|
||||
};
|
||||
|
||||
// CompGe
|
||||
template<typename T1, typename T2>
|
||||
struct CompGeBase
|
||||
struct BinaryCompGeBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -67,17 +68,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct CompGe;
|
||||
struct BinaryCompGe;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::CompGe, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::CompGe, T1, T2>
|
||||
{
|
||||
using Op = CompGe<T1, T2>;
|
||||
using Op = BinaryCompGe<T1, T2>;
|
||||
};
|
||||
|
||||
// CompGt
|
||||
template<typename T1, typename T2>
|
||||
struct CompGtBase
|
||||
struct BinaryCompGtBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -86,17 +87,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct CompGt;
|
||||
struct BinaryCompGt;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::CompGt, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::CompGt, T1, T2>
|
||||
{
|
||||
using Op = CompGt<T1, T2>;
|
||||
using Op = BinaryCompGt<T1, T2>;
|
||||
};
|
||||
|
||||
// CompLe
|
||||
template<typename T1, typename T2>
|
||||
struct CompLeBase
|
||||
struct BinaryCompLeBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -105,17 +106,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct CompLe;
|
||||
struct BinaryCompLe;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::CompLe, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::CompLe, T1, T2>
|
||||
{
|
||||
using Op = CompLe<T1, T2>;
|
||||
using Op = BinaryCompLe<T1, T2>;
|
||||
};
|
||||
|
||||
// CompLt
|
||||
template<typename T1, typename T2>
|
||||
struct CompLtBase
|
||||
struct BinaryCompLtBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -124,17 +125,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct CompLt;
|
||||
struct BinaryCompLt;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::CompLt, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::CompLt, T1, T2>
|
||||
{
|
||||
using Op = CompLe<T1, T2>;
|
||||
using Op = BinaryCompLe<T1, T2>;
|
||||
};
|
||||
|
||||
// CompNe
|
||||
template<typename T1, typename T2>
|
||||
struct CompNeBase
|
||||
struct BinaryCompNeBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -143,17 +144,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct CompNe;
|
||||
struct BinaryCompNe;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::CompNe, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::CompNe, T1, T2>
|
||||
{
|
||||
using Op = CompNe<T1, T2>;
|
||||
using Op = BinaryCompNe<T1, T2>;
|
||||
};
|
||||
|
||||
// Addition
|
||||
template<typename T1, typename T2>
|
||||
struct AdditionBase
|
||||
struct BinaryAdditionBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -162,17 +163,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct Addition;
|
||||
struct BinaryAddition;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::Add, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::Add, T1, T2>
|
||||
{
|
||||
using Op = Addition<T1, T2>;
|
||||
using Op = BinaryAddition<T1, T2>;
|
||||
};
|
||||
|
||||
// Division
|
||||
template<typename T1, typename T2>
|
||||
struct DivisionBase
|
||||
struct BinaryDivisionBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -181,17 +182,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct Division;
|
||||
struct BinaryDivision;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::Divide, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::Divide, T1, T2>
|
||||
{
|
||||
using Op = Division<T1, T2>;
|
||||
using Op = BinaryDivision<T1, T2>;
|
||||
};
|
||||
|
||||
// Multiplication
|
||||
template<typename T1, typename T2>
|
||||
struct MultiplicationBase
|
||||
struct BinaryMultiplicationBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -200,17 +201,17 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct Multiplication;
|
||||
struct BinaryMultiplication;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::Multiply, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::Multiply, T1, T2>
|
||||
{
|
||||
using Op = Multiplication<T1, T2>;
|
||||
using Op = BinaryMultiplication<T1, T2>;
|
||||
};
|
||||
|
||||
// Subtraction
|
||||
template<typename T1, typename T2>
|
||||
struct SubtractionBase
|
||||
struct BinarySubtractionBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T1& lhs, const T2& rhs)
|
||||
{
|
||||
|
|
@ -219,163 +220,251 @@ namespace Nz::ShaderAst
|
|||
};
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct Subtraction;
|
||||
struct BinarySubtraction;
|
||||
|
||||
template<typename T1, typename T2>
|
||||
struct PropagateConstantType<BinaryType::Subtract, T1, T2>
|
||||
struct BinaryConstantPropagation<BinaryType::Subtract, T1, T2>
|
||||
{
|
||||
using Op = Subtraction<T1, T2>;
|
||||
using Op = BinarySubtraction<T1, T2>;
|
||||
};
|
||||
|
||||
/*************************************************************************************************/
|
||||
|
||||
template<UnaryType Type, typename T>
|
||||
struct UnaryConstantPropagation;
|
||||
|
||||
// LogicalNot
|
||||
template<typename T>
|
||||
struct UnaryLogicalNotBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T& arg)
|
||||
{
|
||||
return ShaderBuilder::Constant(!arg);
|
||||
}
|
||||
};
|
||||
|
||||
#define EnableOptimisation(Op, T1, T2) template<> struct Op<T1, T2> : Op##Base<T1, T2> {}
|
||||
template<typename T>
|
||||
struct UnaryLogicalNot;
|
||||
|
||||
EnableOptimisation(CompEq, bool, bool);
|
||||
EnableOptimisation(CompEq, double, double);
|
||||
EnableOptimisation(CompEq, float, float);
|
||||
EnableOptimisation(CompEq, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(CompEq, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(CompEq, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(CompEq, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(CompEq, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(CompEq, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(CompEq, Nz::Vector4i32, Nz::Vector4i32);
|
||||
template<typename T>
|
||||
struct UnaryConstantPropagation<UnaryType::LogicalNot, T>
|
||||
{
|
||||
using Op = UnaryLogicalNot<T>;
|
||||
};
|
||||
|
||||
EnableOptimisation(CompGe, bool, bool);
|
||||
EnableOptimisation(CompGe, double, double);
|
||||
EnableOptimisation(CompGe, float, float);
|
||||
EnableOptimisation(CompGe, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(CompGe, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(CompGe, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(CompGe, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(CompGe, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(CompGe, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(CompGe, Nz::Vector4i32, Nz::Vector4i32);
|
||||
// Minus
|
||||
template<typename T>
|
||||
struct UnaryMinusBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T& arg)
|
||||
{
|
||||
return ShaderBuilder::Constant(-arg);
|
||||
}
|
||||
};
|
||||
|
||||
EnableOptimisation(CompGt, bool, bool);
|
||||
EnableOptimisation(CompGt, double, double);
|
||||
EnableOptimisation(CompGt, float, float);
|
||||
EnableOptimisation(CompGt, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(CompGt, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(CompGt, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(CompGt, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(CompGt, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(CompGt, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(CompGt, Nz::Vector4i32, Nz::Vector4i32);
|
||||
template<typename T>
|
||||
struct UnaryMinus;
|
||||
|
||||
EnableOptimisation(CompLe, bool, bool);
|
||||
EnableOptimisation(CompLe, double, double);
|
||||
EnableOptimisation(CompLe, float, float);
|
||||
EnableOptimisation(CompLe, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(CompLe, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(CompLe, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(CompLe, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(CompLe, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(CompLe, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(CompLe, Nz::Vector4i32, Nz::Vector4i32);
|
||||
template<typename T>
|
||||
struct UnaryConstantPropagation<UnaryType::Minus, T>
|
||||
{
|
||||
using Op = UnaryMinus<T>;
|
||||
};
|
||||
|
||||
EnableOptimisation(CompLt, bool, bool);
|
||||
EnableOptimisation(CompLt, double, double);
|
||||
EnableOptimisation(CompLt, float, float);
|
||||
EnableOptimisation(CompLt, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(CompLt, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(CompLt, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(CompLt, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(CompLt, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(CompLt, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(CompLt, Nz::Vector4i32, Nz::Vector4i32);
|
||||
// Plus
|
||||
template<typename T>
|
||||
struct UnaryPlusBase
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> operator()(const T& arg)
|
||||
{
|
||||
return ShaderBuilder::Constant(arg);
|
||||
}
|
||||
};
|
||||
|
||||
EnableOptimisation(CompNe, bool, bool);
|
||||
EnableOptimisation(CompNe, double, double);
|
||||
EnableOptimisation(CompNe, float, float);
|
||||
EnableOptimisation(CompNe, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(CompNe, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(CompNe, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(CompNe, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(CompNe, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(CompNe, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(CompNe, Nz::Vector4i32, Nz::Vector4i32);
|
||||
template<typename T>
|
||||
struct UnaryPlus;
|
||||
|
||||
EnableOptimisation(Addition, double, double);
|
||||
EnableOptimisation(Addition, float, float);
|
||||
EnableOptimisation(Addition, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(Addition, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(Addition, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(Addition, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(Addition, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(Addition, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(Addition, Nz::Vector4i32, Nz::Vector4i32);
|
||||
template<typename T>
|
||||
struct UnaryConstantPropagation<UnaryType::Plus, T>
|
||||
{
|
||||
using Op = UnaryPlus<T>;
|
||||
};
|
||||
|
||||
EnableOptimisation(Division, double, double);
|
||||
EnableOptimisation(Division, double, Nz::Vector2d);
|
||||
EnableOptimisation(Division, double, Nz::Vector3d);
|
||||
EnableOptimisation(Division, double, Nz::Vector4d);
|
||||
EnableOptimisation(Division, float, float);
|
||||
EnableOptimisation(Division, float, Nz::Vector2f);
|
||||
EnableOptimisation(Division, float, Nz::Vector3f);
|
||||
EnableOptimisation(Division, float, Nz::Vector4f);
|
||||
EnableOptimisation(Division, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(Division, Nz::Int32, Nz::Vector2i32);
|
||||
EnableOptimisation(Division, Nz::Int32, Nz::Vector3i32);
|
||||
EnableOptimisation(Division, Nz::Int32, Nz::Vector4i32);
|
||||
EnableOptimisation(Division, Nz::Vector2f, float);
|
||||
EnableOptimisation(Division, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(Division, Nz::Vector3f, float);
|
||||
EnableOptimisation(Division, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(Division, Nz::Vector4f, float);
|
||||
EnableOptimisation(Division, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(Division, Nz::Vector2d, double);
|
||||
EnableOptimisation(Division, Nz::Vector2d, Nz::Vector2d);
|
||||
EnableOptimisation(Division, Nz::Vector3d, double);
|
||||
EnableOptimisation(Division, Nz::Vector3d, Nz::Vector3d);
|
||||
EnableOptimisation(Division, Nz::Vector4d, double);
|
||||
EnableOptimisation(Division, Nz::Vector4d, Nz::Vector4d);
|
||||
EnableOptimisation(Division, Nz::Vector2i32, Nz::Int32);
|
||||
EnableOptimisation(Division, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(Division, Nz::Vector3i32, Nz::Int32);
|
||||
EnableOptimisation(Division, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(Division, Nz::Vector4i32, Nz::Int32);
|
||||
EnableOptimisation(Division, Nz::Vector4i32, Nz::Vector4i32);
|
||||
#define EnableOptimisation(Op, ...) template<> struct Op<__VA_ARGS__> : Op##Base<__VA_ARGS__> {}
|
||||
|
||||
EnableOptimisation(Multiplication, double, double);
|
||||
EnableOptimisation(Multiplication, double, Nz::Vector2d);
|
||||
EnableOptimisation(Multiplication, double, Nz::Vector3d);
|
||||
EnableOptimisation(Multiplication, double, Nz::Vector4d);
|
||||
EnableOptimisation(Multiplication, float, float);
|
||||
EnableOptimisation(Multiplication, float, Nz::Vector2f);
|
||||
EnableOptimisation(Multiplication, float, Nz::Vector3f);
|
||||
EnableOptimisation(Multiplication, float, Nz::Vector4f);
|
||||
EnableOptimisation(Multiplication, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(Multiplication, Nz::Int32, Nz::Vector2i32);
|
||||
EnableOptimisation(Multiplication, Nz::Int32, Nz::Vector3i32);
|
||||
EnableOptimisation(Multiplication, Nz::Int32, Nz::Vector4i32);
|
||||
EnableOptimisation(Multiplication, Nz::Vector2f, float);
|
||||
EnableOptimisation(Multiplication, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(Multiplication, Nz::Vector3f, float);
|
||||
EnableOptimisation(Multiplication, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(Multiplication, Nz::Vector4f, float);
|
||||
EnableOptimisation(Multiplication, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(Multiplication, Nz::Vector2d, double);
|
||||
EnableOptimisation(Multiplication, Nz::Vector2d, Nz::Vector2d);
|
||||
EnableOptimisation(Multiplication, Nz::Vector3d, double);
|
||||
EnableOptimisation(Multiplication, Nz::Vector3d, Nz::Vector3d);
|
||||
EnableOptimisation(Multiplication, Nz::Vector4d, double);
|
||||
EnableOptimisation(Multiplication, Nz::Vector4d, Nz::Vector4d);
|
||||
EnableOptimisation(Multiplication, Nz::Vector2i32, Nz::Int32);
|
||||
EnableOptimisation(Multiplication, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(Multiplication, Nz::Vector3i32, Nz::Int32);
|
||||
EnableOptimisation(Multiplication, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(Multiplication, Nz::Vector4i32, Nz::Int32);
|
||||
EnableOptimisation(Multiplication, Nz::Vector4i32, Nz::Vector4i32);
|
||||
// Binary
|
||||
|
||||
EnableOptimisation(Subtraction, double, double);
|
||||
EnableOptimisation(Subtraction, float, float);
|
||||
EnableOptimisation(Subtraction, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(Subtraction, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(Subtraction, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(Subtraction, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(Subtraction, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(Subtraction, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(Subtraction, Nz::Vector4i32, Nz::Vector4i32);
|
||||
EnableOptimisation(BinaryCompEq, bool, bool);
|
||||
EnableOptimisation(BinaryCompEq, double, double);
|
||||
EnableOptimisation(BinaryCompEq, float, float);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryCompEq, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryCompGe, bool, bool);
|
||||
EnableOptimisation(BinaryCompGe, double, double);
|
||||
EnableOptimisation(BinaryCompGe, float, float);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryCompGe, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryCompGt, bool, bool);
|
||||
EnableOptimisation(BinaryCompGt, double, double);
|
||||
EnableOptimisation(BinaryCompGt, float, float);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryCompGt, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryCompLe, bool, bool);
|
||||
EnableOptimisation(BinaryCompLe, double, double);
|
||||
EnableOptimisation(BinaryCompLe, float, float);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryCompLe, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryCompLt, bool, bool);
|
||||
EnableOptimisation(BinaryCompLt, double, double);
|
||||
EnableOptimisation(BinaryCompLt, float, float);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryCompLt, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryCompNe, bool, bool);
|
||||
EnableOptimisation(BinaryCompNe, double, double);
|
||||
EnableOptimisation(BinaryCompNe, float, float);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryCompNe, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryAddition, double, double);
|
||||
EnableOptimisation(BinaryAddition, float, float);
|
||||
EnableOptimisation(BinaryAddition, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryAddition, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryAddition, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryAddition, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryAddition, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryAddition, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryAddition, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryDivision, double, double);
|
||||
EnableOptimisation(BinaryDivision, double, Nz::Vector2d);
|
||||
EnableOptimisation(BinaryDivision, double, Nz::Vector3d);
|
||||
EnableOptimisation(BinaryDivision, double, Nz::Vector4d);
|
||||
EnableOptimisation(BinaryDivision, float, float);
|
||||
EnableOptimisation(BinaryDivision, float, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryDivision, float, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryDivision, float, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryDivision, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Int32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Int32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Int32, Nz::Vector4i32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector2f, float);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector3f, float);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector4f, float);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector2d, double);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector2d, Nz::Vector2d);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector3d, double);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector3d, Nz::Vector3d);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector4d, double);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector4d, Nz::Vector4d);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector2i32, Nz::Int32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector3i32, Nz::Int32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector4i32, Nz::Int32);
|
||||
EnableOptimisation(BinaryDivision, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinaryMultiplication, double, double);
|
||||
EnableOptimisation(BinaryMultiplication, double, Nz::Vector2d);
|
||||
EnableOptimisation(BinaryMultiplication, double, Nz::Vector3d);
|
||||
EnableOptimisation(BinaryMultiplication, double, Nz::Vector4d);
|
||||
EnableOptimisation(BinaryMultiplication, float, float);
|
||||
EnableOptimisation(BinaryMultiplication, float, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryMultiplication, float, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryMultiplication, float, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Int32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Int32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Int32, Nz::Vector4i32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector2f, float);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector3f, float);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector4f, float);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector2d, double);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector2d, Nz::Vector2d);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector3d, double);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector3d, Nz::Vector3d);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector4d, double);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector4d, Nz::Vector4d);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector2i32, Nz::Int32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector3i32, Nz::Int32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector4i32, Nz::Int32);
|
||||
EnableOptimisation(BinaryMultiplication, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(BinarySubtraction, double, double);
|
||||
EnableOptimisation(BinarySubtraction, float, float);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Int32, Nz::Int32);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Vector2f, Nz::Vector2f);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Vector3f, Nz::Vector3f);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Vector4f, Nz::Vector4f);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Vector2i32, Nz::Vector2i32);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Vector3i32, Nz::Vector3i32);
|
||||
EnableOptimisation(BinarySubtraction, Nz::Vector4i32, Nz::Vector4i32);
|
||||
|
||||
// Unary
|
||||
|
||||
EnableOptimisation(UnaryLogicalNot, bool);
|
||||
|
||||
EnableOptimisation(UnaryMinus, double);
|
||||
EnableOptimisation(UnaryMinus, float);
|
||||
EnableOptimisation(UnaryMinus, Nz::Int32);
|
||||
EnableOptimisation(UnaryMinus, Nz::Vector2f);
|
||||
EnableOptimisation(UnaryMinus, Nz::Vector3f);
|
||||
EnableOptimisation(UnaryMinus, Nz::Vector4f);
|
||||
EnableOptimisation(UnaryMinus, Nz::Vector2i32);
|
||||
EnableOptimisation(UnaryMinus, Nz::Vector3i32);
|
||||
EnableOptimisation(UnaryMinus, Nz::Vector4i32);
|
||||
|
||||
EnableOptimisation(UnaryPlus, double);
|
||||
EnableOptimisation(UnaryPlus, float);
|
||||
EnableOptimisation(UnaryPlus, Nz::Int32);
|
||||
EnableOptimisation(UnaryPlus, Nz::Vector2f);
|
||||
EnableOptimisation(UnaryPlus, Nz::Vector3f);
|
||||
EnableOptimisation(UnaryPlus, Nz::Vector4f);
|
||||
EnableOptimisation(UnaryPlus, Nz::Vector2i32);
|
||||
EnableOptimisation(UnaryPlus, Nz::Vector3i32);
|
||||
EnableOptimisation(UnaryPlus, Nz::Vector4i32);
|
||||
|
||||
#undef EnableOptimisation
|
||||
}
|
||||
|
|
@ -525,6 +614,40 @@ namespace Nz::ShaderAst
|
|||
return AstCloner::Clone(node.falsePath);
|
||||
}
|
||||
|
||||
ExpressionPtr AstOptimizer::Clone(UnaryExpression& node)
|
||||
{
|
||||
auto expr = CloneExpression(node.expression);
|
||||
|
||||
if (expr->GetType() == NodeType::ConstantExpression)
|
||||
{
|
||||
auto constantExpr = static_unique_pointer_cast<ConstantExpression>(std::move(expr));
|
||||
|
||||
ExpressionPtr optimized;
|
||||
switch (node.op)
|
||||
{
|
||||
case UnaryType::LogicalNot:
|
||||
optimized = PropagateConstant<UnaryType::LogicalNot>(std::move(constantExpr));
|
||||
break;
|
||||
|
||||
case UnaryType::Minus:
|
||||
optimized = PropagateConstant<UnaryType::Minus>(std::move(constantExpr));
|
||||
break;
|
||||
|
||||
case UnaryType::Plus:
|
||||
optimized = PropagateConstant<UnaryType::Plus>(std::move(constantExpr));
|
||||
break;
|
||||
}
|
||||
|
||||
if (optimized)
|
||||
return optimized;
|
||||
}
|
||||
|
||||
auto unary = ShaderBuilder::Unary(node.op, std::move(expr));
|
||||
unary->cachedExpressionType = node.cachedExpressionType;
|
||||
|
||||
return unary;
|
||||
}
|
||||
|
||||
StatementPtr AstOptimizer::Clone(ConditionalStatement& node)
|
||||
{
|
||||
if (!m_enabledOptions)
|
||||
|
|
@ -547,7 +670,7 @@ namespace Nz::ShaderAst
|
|||
std::visit([&](auto&& arg2)
|
||||
{
|
||||
using T2 = std::decay_t<decltype(arg2)>;
|
||||
using PCType = PropagateConstantType<Type, T1, T2>;
|
||||
using PCType = BinaryConstantPropagation<Type, T1, T2>;
|
||||
|
||||
if constexpr (is_complete_v<PCType>)
|
||||
{
|
||||
|
|
@ -564,4 +687,27 @@ namespace Nz::ShaderAst
|
|||
|
||||
return optimized;
|
||||
}
|
||||
|
||||
template<UnaryType Type>
|
||||
ExpressionPtr AstOptimizer::PropagateConstant(std::unique_ptr<ConstantExpression>&& operand)
|
||||
{
|
||||
std::unique_ptr<ConstantExpression> optimized;
|
||||
std::visit([&](auto&& arg)
|
||||
{
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
using PCType = UnaryConstantPropagation<Type, T>;
|
||||
|
||||
if constexpr (is_complete_v<PCType>)
|
||||
{
|
||||
using Op = typename PCType::Op;
|
||||
if constexpr (is_complete_v<Op>)
|
||||
optimized = Op{}(arg);
|
||||
}
|
||||
}, operand->value);
|
||||
|
||||
if (optimized)
|
||||
optimized->cachedExpressionType = optimized->GetExpressionType();
|
||||
|
||||
return optimized;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -73,11 +73,16 @@ namespace Nz::ShaderAst
|
|||
node.expression->Visit(*this);
|
||||
}
|
||||
|
||||
void AstRecursiveVisitor::Visit(VariableExpression& node)
|
||||
void AstRecursiveVisitor::Visit(VariableExpression& /*node*/)
|
||||
{
|
||||
/* Nothing to do */
|
||||
}
|
||||
|
||||
void AstRecursiveVisitor::Visit(UnaryExpression& node)
|
||||
{
|
||||
node.expression->Visit(*this);
|
||||
}
|
||||
|
||||
void AstRecursiveVisitor::Visit(BranchStatement& node)
|
||||
{
|
||||
for (auto& cond : node.condStatements)
|
||||
|
|
@ -95,7 +100,7 @@ namespace Nz::ShaderAst
|
|||
node.statement->Visit(*this);
|
||||
}
|
||||
|
||||
void AstRecursiveVisitor::Visit(DeclareExternalStatement& node)
|
||||
void AstRecursiveVisitor::Visit(DeclareExternalStatement& /*node*/)
|
||||
{
|
||||
/* Nothing to do */
|
||||
}
|
||||
|
|
|
|||
|
|
@ -147,6 +147,12 @@ namespace Nz::ShaderAst
|
|||
SizeT(node.variableId);
|
||||
}
|
||||
|
||||
void AstSerializerBase::Serialize(UnaryExpression& node)
|
||||
{
|
||||
Enum(node.op);
|
||||
Node(node.expression);
|
||||
}
|
||||
|
||||
|
||||
void AstSerializerBase::Serialize(BranchStatement& node)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -86,8 +86,13 @@ namespace Nz::ShaderAst
|
|||
node.expression->Visit(*this);
|
||||
}
|
||||
|
||||
void ShaderAstValueCategory::Visit(VariableExpression& node)
|
||||
void ShaderAstValueCategory::Visit(VariableExpression& /*node*/)
|
||||
{
|
||||
m_expressionCategory = ExpressionCategory::LValue;
|
||||
}
|
||||
|
||||
void ShaderAstValueCategory::Visit(UnaryExpression& /*node*/)
|
||||
{
|
||||
m_expressionCategory = ExpressionCategory::RValue;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -592,6 +592,41 @@ namespace Nz::ShaderAst
|
|||
return clone;
|
||||
}
|
||||
|
||||
ExpressionPtr SanitizeVisitor::Clone(UnaryExpression& node)
|
||||
{
|
||||
auto clone = static_unique_pointer_cast<UnaryExpression>(AstCloner::Clone(node));
|
||||
|
||||
const ExpressionType& exprType = GetExpressionType(MandatoryExpr(clone->expression));
|
||||
if (!IsPrimitiveType(exprType))
|
||||
throw AstError{ "unary expression operand type does not support unary operation" };
|
||||
|
||||
PrimitiveType primitiveType = std::get<PrimitiveType>(exprType);
|
||||
|
||||
switch (node.op)
|
||||
{
|
||||
case UnaryType::LogicalNot:
|
||||
{
|
||||
if (primitiveType != PrimitiveType::Boolean)
|
||||
throw AstError{ "logical not is only supported on booleans" };
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case UnaryType::Minus:
|
||||
case UnaryType::Plus:
|
||||
{
|
||||
if (primitiveType != PrimitiveType::Float32 && primitiveType != PrimitiveType::Int32 && primitiveType != PrimitiveType::UInt32)
|
||||
throw AstError{ "plus and minus unary expressions are only supported on floating points and integers types" };
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
clone->cachedExpressionType = primitiveType;
|
||||
|
||||
return clone;
|
||||
}
|
||||
|
||||
StatementPtr SanitizeVisitor::Clone(BranchStatement& node)
|
||||
{
|
||||
auto clone = std::make_unique<BranchStatement>();
|
||||
|
|
|
|||
|
|
@ -922,6 +922,26 @@ namespace Nz
|
|||
Append(varName);
|
||||
}
|
||||
|
||||
void GlslWriter::Visit(ShaderAst::UnaryExpression& node)
|
||||
{
|
||||
switch (node.op)
|
||||
{
|
||||
case ShaderAst::UnaryType::LogicalNot:
|
||||
Append("!");
|
||||
break;
|
||||
|
||||
case ShaderAst::UnaryType::Minus:
|
||||
Append("-");
|
||||
break;
|
||||
|
||||
case ShaderAst::UnaryType::Plus:
|
||||
Append("+");
|
||||
break;
|
||||
}
|
||||
|
||||
Visit(node.expression);
|
||||
}
|
||||
|
||||
bool GlslWriter::HasExplicitBinding(ShaderAst::StatementPtr& shader)
|
||||
{
|
||||
/*for (const auto& uniform : shader.GetUniforms())
|
||||
|
|
|
|||
|
|
@ -107,7 +107,7 @@ namespace Nz
|
|||
}, type);
|
||||
}
|
||||
|
||||
void LangWriter::Append(const ShaderAst::IdentifierType& identifierType)
|
||||
void LangWriter::Append(const ShaderAst::IdentifierType& /*identifierType*/)
|
||||
{
|
||||
throw std::runtime_error("unexpected identifier type");
|
||||
}
|
||||
|
|
@ -730,6 +730,26 @@ namespace Nz
|
|||
Append(varName);
|
||||
}
|
||||
|
||||
void LangWriter::Visit(ShaderAst::UnaryExpression& node)
|
||||
{
|
||||
switch (node.op)
|
||||
{
|
||||
case ShaderAst::UnaryType::LogicalNot:
|
||||
Append("!");
|
||||
break;
|
||||
|
||||
case ShaderAst::UnaryType::Minus:
|
||||
Append("-");
|
||||
break;
|
||||
|
||||
case ShaderAst::UnaryType::Plus:
|
||||
Append("+");
|
||||
break;
|
||||
}
|
||||
|
||||
Append(node.expression);
|
||||
}
|
||||
|
||||
void LangWriter::AppendHeader()
|
||||
{
|
||||
// Nothing yet
|
||||
|
|
|
|||
|
|
@ -802,10 +802,10 @@ namespace Nz::ShaderLang
|
|||
return ParseBinOpRhs(0, ParsePrimaryExpression());
|
||||
}
|
||||
|
||||
ShaderAst::ExpressionPtr Parser::ParseFloatingPointExpression(bool minus)
|
||||
ShaderAst::ExpressionPtr Parser::ParseFloatingPointExpression()
|
||||
{
|
||||
const Token& floatingPointToken = Expect(Advance(), TokenType::FloatingPointValue);
|
||||
return ShaderBuilder::Constant(((minus) ? -1.f : 1.f) * float(std::get<double>(floatingPointToken.data))); //< FIXME
|
||||
return ShaderBuilder::Constant(float(std::get<double>(floatingPointToken.data))); //< FIXME
|
||||
}
|
||||
|
||||
ShaderAst::ExpressionPtr Parser::ParseIdentifier()
|
||||
|
|
@ -816,10 +816,10 @@ namespace Nz::ShaderLang
|
|||
return ShaderBuilder::Identifier(identifier);
|
||||
}
|
||||
|
||||
ShaderAst::ExpressionPtr Parser::ParseIntegerExpression(bool minus)
|
||||
ShaderAst::ExpressionPtr Parser::ParseIntegerExpression()
|
||||
{
|
||||
const Token& integerToken = Expect(Advance(), TokenType::IntegerValue);
|
||||
return ShaderBuilder::Constant(((minus) ? -1 : 1) * static_cast<Nz::Int32>(std::get<long long>(integerToken.data)));
|
||||
return ShaderBuilder::Constant(static_cast<Nz::Int32>(std::get<long long>(integerToken.data))); //< FIXME
|
||||
}
|
||||
|
||||
std::vector<ShaderAst::ExpressionPtr> Parser::ParseParameters()
|
||||
|
|
@ -894,21 +894,20 @@ namespace Nz::ShaderLang
|
|||
return ParseIntegerExpression();
|
||||
|
||||
case TokenType::Minus:
|
||||
//< FIXME: Handle this with an unary node
|
||||
if (Peek(1).type == TokenType::FloatingPointValue)
|
||||
{
|
||||
Consume();
|
||||
return ParseFloatingPointExpression(true);
|
||||
}
|
||||
else if (Peek(1).type == TokenType::IntegerValue)
|
||||
{
|
||||
Consume();
|
||||
return ParseIntegerExpression(true);
|
||||
}
|
||||
else
|
||||
throw UnexpectedToken{};
|
||||
{
|
||||
Consume();
|
||||
ShaderAst::ExpressionPtr expr = ParsePrimaryExpression();
|
||||
|
||||
break;
|
||||
return ShaderBuilder::Unary(ShaderAst::UnaryType::Minus, std::move(expr));
|
||||
}
|
||||
|
||||
case TokenType::Plus:
|
||||
{
|
||||
Consume();
|
||||
ShaderAst::ExpressionPtr expr = ParsePrimaryExpression();
|
||||
|
||||
return ShaderBuilder::Unary(ShaderAst::UnaryType::Plus, std::move(expr));
|
||||
}
|
||||
|
||||
case TokenType::OpenParenthesis:
|
||||
return ParseParenthesisExpression();
|
||||
|
|
|
|||
|
|
@ -815,6 +815,61 @@ namespace Nz
|
|||
PushResultId(loadVisitor.Evaluate(node));
|
||||
}
|
||||
|
||||
void SpirvAstVisitor::Visit(ShaderAst::UnaryExpression& node)
|
||||
{
|
||||
const ShaderAst::ExpressionType& resultType = GetExpressionType(node);
|
||||
const ShaderAst::ExpressionType& exprType = GetExpressionType(*node.expression);
|
||||
|
||||
UInt32 operand = EvaluateExpression(node.expression);
|
||||
|
||||
UInt32 resultId = [&]
|
||||
{
|
||||
switch (node.op)
|
||||
{
|
||||
case ShaderAst::UnaryType::LogicalNot:
|
||||
{
|
||||
assert(IsPrimitiveType(exprType));
|
||||
assert(std::get<ShaderAst::PrimitiveType>(resultType) == ShaderAst::PrimitiveType::Boolean);
|
||||
|
||||
UInt32 resultId = m_writer.AllocateResultId();
|
||||
m_currentBlock->Append(SpirvOp::OpLogicalNot, m_writer.GetTypeId(resultType), resultId, operand);
|
||||
|
||||
return resultId;
|
||||
}
|
||||
|
||||
case ShaderAst::UnaryType::Minus:
|
||||
{
|
||||
assert(IsPrimitiveType(exprType));
|
||||
|
||||
UInt32 resultId = m_writer.AllocateResultId();
|
||||
|
||||
switch (std::get<ShaderAst::PrimitiveType>(resultType))
|
||||
{
|
||||
case ShaderAst::PrimitiveType::Float32:
|
||||
m_currentBlock->Append(SpirvOp::OpFNegate, m_writer.GetTypeId(resultType), resultId, operand);
|
||||
return resultId;
|
||||
|
||||
case ShaderAst::PrimitiveType::Int32:
|
||||
case ShaderAst::PrimitiveType::UInt32:
|
||||
m_currentBlock->Append(SpirvOp::OpSNegate, m_writer.GetTypeId(resultType), resultId, operand);
|
||||
return resultId;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
case ShaderAst::UnaryType::Plus:
|
||||
PushResultId(operand); //< No-op
|
||||
break;
|
||||
}
|
||||
|
||||
throw std::runtime_error("unexpected unary operation");
|
||||
}();
|
||||
|
||||
PushResultId(resultId);
|
||||
}
|
||||
|
||||
void SpirvAstVisitor::PushResultId(UInt32 value)
|
||||
{
|
||||
m_resultIds.push_back(value);
|
||||
|
|
|
|||
|
|
@ -78,6 +78,13 @@ namespace Nz
|
|||
m_constantCache.Register(*m_constantCache.BuildType(node.cachedExpressionType.value()));
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::BinaryExpression& node) override
|
||||
{
|
||||
AstRecursiveVisitor::Visit(node);
|
||||
|
||||
m_constantCache.Register(*m_constantCache.BuildType(node.cachedExpressionType.value()));
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::ConditionalExpression& node) override
|
||||
{
|
||||
if (TestBit<Nz::UInt64>(m_states.enabledOptions, node.optionIndex))
|
||||
|
|
@ -294,6 +301,13 @@ namespace Nz
|
|||
m_constantCache.Register(*m_constantCache.BuildType(node.cachedExpressionType.value()));
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::UnaryExpression& node) override
|
||||
{
|
||||
AstRecursiveVisitor::Visit(node);
|
||||
|
||||
m_constantCache.Register(*m_constantCache.BuildType(node.cachedExpressionType.value()));
|
||||
}
|
||||
|
||||
UInt32 HandleEntryInOutType(ShaderStageType entryPointType, std::size_t funcIndex, const ShaderAst::StructDescription::StructMember& member, SpirvStorageClass storageClass)
|
||||
{
|
||||
if (member.builtin)
|
||||
|
|
|
|||
Loading…
Reference in New Issue