Shader/ShaderLang: Add support for Unary operators
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@@ -35,6 +35,7 @@ namespace Nz::ShaderAst
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void Serialize(SelectOptionExpression& node);
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void Serialize(SwizzleExpression& node);
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void Serialize(VariableExpression& node);
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void Serialize(UnaryExpression& node);
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void Serialize(BranchStatement& node);
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void Serialize(ConditionalStatement& node);
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