Shader/ShaderLang: Add support for Unary operators
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@@ -147,6 +147,12 @@ namespace Nz::ShaderAst
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SizeT(node.variableId);
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}
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void AstSerializerBase::Serialize(UnaryExpression& node)
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{
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Enum(node.op);
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Node(node.expression);
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}
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void AstSerializerBase::Serialize(BranchStatement& node)
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{
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