Physics2D/RigidBody2D: Fix mass incorrectly reported at 0 after copy

This commit is contained in:
Lynix 2017-09-07 18:38:31 +02:00
parent 15c37d1524
commit 53020f27a5
1 changed files with 2 additions and 2 deletions

View File

@ -36,12 +36,12 @@ namespace Nz
m_userData(object.m_userData),
m_world(object.m_world),
m_gravityFactor(object.m_gravityFactor),
m_mass(0.f)
m_mass(object.GetMass())
{
NazaraAssert(m_world, "Invalid world");
NazaraAssert(m_geom, "Invalid geometry");
m_handle = Create(object.GetMass(), object.GetMomentOfInertia());
m_handle = Create(m_mass, object.GetMomentOfInertia());
SetGeom(object.GetGeom(), false);
CopyBodyData(object.GetHandle());