Lua/LuaInstance: Move library initializations to LoadLibraries

This commit is contained in:
Lynix
2018-01-20 14:20:46 +01:00
parent b6bbf82d97
commit 5380b6a41b
5 changed files with 75 additions and 1 deletions

View File

@@ -8,6 +8,7 @@
#include <Lua/lualib.h>
#include <Nazara/Core/Clock.hpp>
#include <Nazara/Core/Error.hpp>
#include <array>
#include <cassert>
#include <cstdlib>
#include <stdexcept>
@@ -35,7 +36,6 @@ namespace Nz
m_state = lua_newstate(MemoryAllocator, this);
lua_atpanic(m_state, AtPanic);
lua_sethook(m_state, TimeLimiter, LUA_MASKCOUNT, 1000);
luaL_openlibs(m_state);
}
LuaInstance::LuaInstance(LuaInstance&& instance) :
@@ -60,6 +60,48 @@ namespace Nz
lua_close(m_state);
}
void LuaInstance::LoadLibraries(LuaLibFlags libFlags)
{
// From luaL_openlibs
std::array<luaL_Reg, LuaLib_Max + 1> libs;
std::size_t libCount = 0;
libs[libCount++] = { "_G", luaopen_base };
if (libFlags & LuaLib_Coroutine)
libs[libCount++] = { LUA_COLIBNAME, luaopen_coroutine };
if (libFlags & LuaLib_Debug)
libs[libCount++] = { LUA_DBLIBNAME, luaopen_debug };
if (libFlags & LuaLib_Io)
libs[libCount++] = { LUA_IOLIBNAME, luaopen_io };
if (libFlags & LuaLib_Math)
libs[libCount++] = { LUA_MATHLIBNAME, luaopen_math };
if (libFlags & LuaLib_Os)
libs[libCount++] = { LUA_OSLIBNAME, luaopen_os };
if (libFlags & LuaLib_Package)
libs[libCount++] = { LUA_LOADLIBNAME, luaopen_package };
if (libFlags & LuaLib_String)
libs[libCount++] = { LUA_STRLIBNAME, luaopen_string };
if (libFlags & LuaLib_Table)
libs[libCount++] = { LUA_TABLIBNAME, luaopen_table };
if (libFlags & LuaLib_Utf8)
libs[libCount++] = { LUA_UTF8LIBNAME, luaopen_utf8 };
for (std::size_t i = 0; i < libCount; ++i)
{
luaL_requiref(m_state, libs[i].name, libs[i].func, 1);
lua_pop(m_state, 1); /* remove lib */
}
}
LuaInstance& LuaInstance::operator=(LuaInstance&& instance)
{
LuaState::operator=(std::move(instance));