Graphics: Rename Material to MaterialPass
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@@ -8,7 +8,7 @@
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#define NAZARA_BASIC_MATERIAL_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/MaterialPass.hpp>
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namespace Nz
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{
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@@ -19,7 +19,7 @@ namespace Nz
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public:
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struct UniformOffsets;
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BasicMaterial(Material& material);
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BasicMaterial(MaterialPass& material);
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inline void EnableAlphaTest(bool alphaTest);
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@@ -72,7 +72,7 @@ namespace Nz
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static bool Initialize();
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static void Uninitialize();
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Material& m_material;
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MaterialPass& m_material;
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std::size_t m_uniformBlockIndex;
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OptionIndexes m_optionIndexes;
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TextureIndexes m_textureIndexes;
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