Update global headers

This commit is contained in:
Jérôme Leclercq 2021-05-14 03:08:44 +02:00
parent a4052112fe
commit 572dc56b10
3 changed files with 27 additions and 0 deletions

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@ -29,10 +29,14 @@
#ifndef NAZARA_GLOBAL_GRAPHICS_HPP
#define NAZARA_GLOBAL_GRAPHICS_HPP
#include <Nazara/Graphics/BakedFrameGraph.hpp>
#include <Nazara/Graphics/BasicMaterial.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/CullingList.hpp>
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Graphics/FrameGraph.hpp>
#include <Nazara/Graphics/FramePass.hpp>
#include <Nazara/Graphics/FramePassAttachment.hpp>
#include <Nazara/Graphics/GraphicalMesh.hpp>
#include <Nazara/Graphics/Graphics.hpp>
#include <Nazara/Graphics/Material.hpp>

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@ -0,0 +1,22 @@
// This file was automatically generated
#pragma once
#ifndef NAZARA_GLOBAL_OPENGLRENDERER_WRAPPER_HPP
#define NAZARA_GLOBAL_OPENGLRENDERER_WRAPPER_HPP
#include <Nazara/OpenGLRenderer/Wrapper/Buffer.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/ContextObject.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/DeviceObject.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Framebuffer.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Program.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/RenderBuffer.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Sampler.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Shader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Texture.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/VertexArray.hpp>
#endif // NAZARA_GLOBAL_OPENGLRENDERER_WRAPPER_HPP

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@ -31,6 +31,7 @@
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/GlslWriter.hpp>
#include <Nazara/Shader/LangWriter.hpp>
#include <Nazara/Shader/Shader.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/ShaderLangLexer.hpp>