Added DebugDrawer::Draw(position, size)
Draws a "size"-sized box centered on "position" Former-commit-id: 9385762a4118fe76364faa5819fd9a94efceefbf
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@ -27,6 +27,7 @@ class NAZARA_API NzDebugDrawer
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static void Draw(const NzFrustumf& frustum);
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static void Draw(const NzOrientedBoxf& orientedBox);
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static void Draw(const NzSkeleton* skeleton);
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static void Draw(const NzVector3f& position, float size = 0.1f);
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static void DrawBinormals(const NzStaticMesh* subMesh);
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static void DrawCone(const NzVector3f& origin, const NzQuaternionf& rotation, float angle, float length);
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static void DrawLine(const NzVector3f& p1, const NzVector3f& p2);
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@ -363,6 +363,11 @@ void NzDebugDrawer::Draw(const NzSkeleton* skeleton)
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}
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}
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void NzDebugDrawer::Draw(const NzVector3f& position, float size)
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{
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Draw(NzBoxf(position.x - size*0.5f, position.y - size*0.5f, position.z - size*0.5f, size, size, size));
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}
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void NzDebugDrawer::DrawBinormals(const NzStaticMesh* subMesh)
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{
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if (!Initialize())
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