Shader/MultiStatement: Remove sectionName
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@@ -1184,13 +1184,7 @@ namespace Nz
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void LangWriter::Visit(ShaderAst::MultiStatement& node)
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{
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if (!node.sectionName.empty())
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AppendComment(node.sectionName);
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AppendStatementList(node.statements);
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if (!node.sectionName.empty())
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AppendComment("End: " + node.sectionName);
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}
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void LangWriter::Visit(ShaderAst::NoOpStatement& /*node*/)
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