Physics3D: Add PivotConstraint3D

This commit is contained in:
SirLynix
2023-03-14 18:04:26 +01:00
committed by Jérôme Leclercq
parent 522315dbca
commit 5cbc435e1a
8 changed files with 277 additions and 23 deletions

View File

@@ -10,6 +10,25 @@ namespace Nz
{
return EnableSleeping(false);
}
inline const std::shared_ptr<Collider3D>& RigidBody3D::GetGeom() const
{
return m_geom;
}
inline btRigidBody* RigidBody3D::GetRigidBody() const
{
return m_body;
}
inline std::size_t RigidBody3D::GetUniqueIndex() const
{
return m_bodyPoolIndex;
}
inline PhysWorld3D* RigidBody3D::GetWorld() const
{
return m_world;
}
}
#include <Nazara/Physics3D/DebugOff.hpp>