Fix compilation
This commit is contained in:
@@ -97,8 +97,8 @@ int main()
|
||||
particleCountGfx.Attach(shared.particleCount, 1);
|
||||
|
||||
|
||||
Nz::Boxf fpsCountBox = fpsGfx.GetBoundingVolume().aabb;
|
||||
Nz::Boxf particleCountBox = particleCountGfx.GetBoundingVolume().aabb;
|
||||
Nz::Boxf fpsCountBox = fpsGfx.GetAABB();
|
||||
Nz::Boxf particleCountBox = particleCountGfx.GetAABB();
|
||||
|
||||
Nz::Vector2ui windowSize = window.GetSize();
|
||||
demoNameNode.SetPosition(5.f, 5.f);
|
||||
|
||||
Reference in New Issue
Block a user