Rewritted rendersystem
Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
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29
include/Nazara/Graphics/AbstractRenderTechnique.hpp
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29
include/Nazara/Graphics/AbstractRenderTechnique.hpp
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// Copyright (C) 2013 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_ABSTRACTRENDERTECHNIQUE_HPP
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#define NAZARA_ABSTRACTRENDERTECHNIQUE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/NonCopyable.hpp>
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#include <Nazara/Graphics/AbstractRenderQueue.hpp>
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class NzBackground;
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class NzScene;
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class NAZARA_API NzAbstractRenderTechnique : NzNonCopyable
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{
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public:
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NzAbstractRenderTechnique() = default;
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virtual ~NzAbstractRenderTechnique();
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virtual void Clear(const NzScene* scene) = 0;
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virtual void Draw(const NzScene* scene) = 0;
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virtual NzAbstractRenderQueue* GetRenderQueue() = 0;
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};
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#endif // NAZARA_ABSTRACTRENDERTECHNIQUE_HPP
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