Renamed PrimitiveType to PrimitiveMode

Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT


Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
This commit is contained in:
Lynix 2013-05-24 20:12:40 +02:00
parent 50e8ce3658
commit cf6e2be0b0
14 changed files with 80 additions and 78 deletions

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@ -30,7 +30,7 @@
/// Chaque modification d'un paramètre du module nécessite une recompilation de celui-ci
// Le nombre maximum d'instances pouvant être géré par le Renderer
#define NAZARA_RENDERER_INSTANCING_MAX 8192
#define NAZARA_RENDERER_MAX_INSTANCES 8192
// Utilise un tracker pour repérer les éventuels leaks (Ralentit l'exécution)
#define NAZARA_RENDERER_MEMORYLEAKTRACKER 0
@ -41,4 +41,7 @@
// Active les tests de sécurité basés sur le code (Conseillé pour le développement)
#define NAZARA_RENDERER_SAFE 1
// Le nombre maximum de lumières qu'un forward shader supportera
#define NAZARA_RENDERER_SHADER_MAX_LIGHTCOUNT 8
#endif // NAZARA_CONFIG_MODULENAME_HPP

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@ -107,7 +107,7 @@ class NAZARA_API NzOpenGL
static GLenum ElementType[nzElementType_Max+1];
static GLenum FaceCulling[nzFaceCulling_Max+1];
static GLenum FaceFilling[nzFaceFilling_Max+1];
static GLenum PrimitiveType[nzPrimitiveType_Max+1];
static GLenum PrimitiveMode[nzPrimitiveMode_Max+1];
static GLenum RendererComparison[nzRendererComparison_Max+1];
static GLenum RendererParameter[nzRendererParameter_Max+1];
static GLenum SamplerWrapMode[nzSamplerWrap_Max+1];

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@ -36,10 +36,10 @@ class NAZARA_API NzRenderer
static void Clear(unsigned long flags = nzRendererClear_Color | nzRendererClear_Depth);
static void DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount);
static void DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount);
static void DrawPrimitives(nzPrimitiveType primitive, unsigned int firstVertex, unsigned int vertexCount);
static void DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveType primitive, unsigned int firstVertex, unsigned int vertexCount);
static void DrawIndexedPrimitives(nzPrimitiveMode mode, unsigned int firstIndex, unsigned int indexCount);
static void DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveMode mode, unsigned int firstIndex, unsigned int indexCount);
static void DrawPrimitives(nzPrimitiveMode mode, unsigned int firstVertex, unsigned int vertexCount);
static void DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveMode mode, unsigned int firstVertex, unsigned int vertexCount);
NAZARA_DEPRECATED("Don't use this or you will have cancer") static void DrawTexture(unsigned int unit, const NzRectf& rect, const NzVector2f& uv0, const NzVector2f& uv1, float z = 0.f);
static void Enable(nzRendererParameter parameter, bool enable);

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@ -205,16 +205,16 @@ enum nzPixelFlipping
nzPixelFlipping_Max = nzPixelFlipping_Vertically
};
enum nzPrimitiveType
enum nzPrimitiveMode
{
nzPrimitiveType_LineList,
nzPrimitiveType_LineStrip,
nzPrimitiveType_PointList,
nzPrimitiveType_TriangleList,
nzPrimitiveType_TriangleStrip,
nzPrimitiveType_TriangleFan,
nzPrimitiveMode_LineList,
nzPrimitiveMode_LineStrip,
nzPrimitiveMode_PointList,
nzPrimitiveMode_TriangleList,
nzPrimitiveMode_TriangleStrip,
nzPrimitiveMode_TriangleFan,
nzPrimitiveType_Max = nzPrimitiveType_TriangleFan
nzPrimitiveMode_Max = nzPrimitiveMode_TriangleFan
};
enum nzWindowCursor

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@ -39,17 +39,17 @@ class NAZARA_API NzSubMesh : public NzResource
virtual const NzIndexBuffer* GetIndexBuffer() const = 0;
unsigned int GetMaterialIndex() const;
const NzMesh* GetParent() const;
nzPrimitiveType GetPrimitiveType() const;
nzPrimitiveMode GetPrimitiveMode() const;
unsigned int GetTriangleCount() const;
virtual unsigned int GetVertexCount() const = 0;
virtual bool IsAnimated() const = 0;
void SetMaterialIndex(unsigned int matIndex);
void SetPrimitiveType(nzPrimitiveType primitiveType);
void SetPrimitiveMode(nzPrimitiveMode mode);
protected:
nzPrimitiveType m_primitiveType;
nzPrimitiveMode m_primitiveMode;
const NzMesh* m_parent;
unsigned int m_matIndex;
};

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@ -37,7 +37,7 @@ class NAZARA_API NzTriangleIterator
void Unmap();
private:
nzPrimitiveType m_primitiveType;
nzPrimitiveMode m_primitiveMode;
nzUInt32 m_triangleIndices[3];
NzIndexMapper m_indexMapper;
NzVertexMapper m_vertexMapper;

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@ -160,7 +160,7 @@ namespace
subMesh->GenerateAABB();
subMesh->SetMaterialIndex(meshes[i].material);
subMesh->SetPrimitiveType(nzPrimitiveType_TriangleList);
subMesh->SetPrimitiveMode(nzPrimitiveMode_TriangleList);
if (hasNormals && hasTexCoords)
subMesh->GenerateTangents();

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@ -224,7 +224,7 @@ void NzSkyboxBackground::Draw(const NzScene* scene) const
NzRenderer::SetTextureSampler(textureUnit, m_sampler);
NzRenderer::SetVertexBuffer(m_vertexBuffer);
NzRenderer::DrawIndexedPrimitives(nzPrimitiveType_TriangleList, 0, 36);
NzRenderer::DrawIndexedPrimitives(nzPrimitiveMode_TriangleList, 0, 36);
NzRenderer::SetMatrix(nzMatrixType_View, viewMatrix);
}

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@ -135,7 +135,7 @@ void NzDebugDrawer::Draw(const NzCubef& cube)
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, 24);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, 24);
}
void NzDebugDrawer::Draw(const NzCubeui& cube)
@ -223,7 +223,7 @@ void NzDebugDrawer::Draw(const NzFrustumf& frustum)
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, 24);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, 24);
}
void NzDebugDrawer::Draw(const NzOrientedCubef& orientedCube)
@ -306,7 +306,7 @@ void NzDebugDrawer::Draw(const NzOrientedCubef& orientedCube)
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, 24);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, 24);
}
void NzDebugDrawer::Draw(const NzSkeleton* skeleton)
@ -355,10 +355,10 @@ void NzDebugDrawer::Draw(const NzSkeleton* skeleton)
NzRenderer::SetVertexBuffer(vertexBuffer);
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, vertexCount);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, vertexCount);
shader->SendColor(colorLocation, secondaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_PointList, 0, vertexCount);
NzRenderer::DrawPrimitives(nzPrimitiveMode_PointList, 0, vertexCount);
}
}
/*

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@ -1010,14 +1010,14 @@ GLenum NzOpenGL::FaceFilling[nzFaceFilling_Max+1] =
GL_FILL // nzFaceFilling_Fill
};
GLenum NzOpenGL::PrimitiveType[nzPrimitiveType_Max+1] =
GLenum NzOpenGL::PrimitiveMode[nzPrimitiveMode_Max+1] =
{
GL_LINES, // nzPrimitiveType_LineList,
GL_LINE_STRIP, // nzPrimitiveType_LineStrip,
GL_POINTS, // nzPrimitiveType_PointList,
GL_TRIANGLES, // nzPrimitiveType_TriangleList,
GL_TRIANGLE_STRIP, // nzPrimitiveType_TriangleStrip,
GL_TRIANGLE_FAN // nzPrimitiveType_TriangleFan
GL_LINES, // nzPrimitiveMode_LineList
GL_LINE_STRIP, // nzPrimitiveMode_LineStrip
GL_POINTS, // nzPrimitiveMode_PointList
GL_TRIANGLES, // nzPrimitiveMode_TriangleList
GL_TRIANGLE_STRIP, // nzPrimitiveMode_TriangleStrip
GL_TRIANGLE_FAN // nzPrimitiveMode_TriangleFan
};
GLenum NzOpenGL::RendererComparison[nzRendererComparison_Max+1] =

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@ -133,7 +133,7 @@ void NzRenderer::Clear(unsigned long flags)
}
}
void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount)
void NzRenderer::DrawIndexedPrimitives(nzPrimitiveMode mode, unsigned int firstIndex, unsigned int indexCount)
{
#ifdef NAZARA_DEBUG
if (NzContext::GetCurrent() == nullptr)
@ -142,9 +142,9 @@ void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int f
return;
}
if (primitive > nzPrimitiveType_Max)
if (mode > nzPrimitiveMode_Max)
{
NazaraError("Primitive type out of enum");
NazaraError("Primitive mode out of enum");
return;
}
#endif
@ -166,7 +166,7 @@ void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int f
}
if (s_indexBuffer->IsSequential())
glDrawArrays(NzOpenGL::PrimitiveType[primitive], s_indexBuffer->GetStartIndex(), s_indexBuffer->GetIndexCount());
glDrawArrays(NzOpenGL::PrimitiveMode[mode], s_indexBuffer->GetStartIndex(), s_indexBuffer->GetIndexCount());
else
{
GLenum type;
@ -182,11 +182,11 @@ void NzRenderer::DrawIndexedPrimitives(nzPrimitiveType primitive, unsigned int f
type = GL_UNSIGNED_SHORT;
}
glDrawElements(NzOpenGL::PrimitiveType[primitive], indexCount, type, ptr);
glDrawElements(NzOpenGL::PrimitiveMode[mode], indexCount, type, ptr);
}
}
void NzRenderer::DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveType primitive, unsigned int firstIndex, unsigned int indexCount)
void NzRenderer::DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveMode mode, unsigned int firstIndex, unsigned int indexCount)
{
#ifdef NAZARA_DEBUG
if (NzContext::GetCurrent() == nullptr)
@ -195,9 +195,9 @@ void NzRenderer::DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPr
return;
}
if (primitive > nzPrimitiveType_Max)
if (mode > nzPrimitiveMode_Max)
{
NazaraError("Primitive type out of enum");
NazaraError("Primitive mode out of enum");
return;
}
#endif
@ -221,9 +221,9 @@ void NzRenderer::DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPr
return;
}
if (instanceCount > NAZARA_RENDERER_INSTANCING_MAX)
if (instanceCount > NAZARA_RENDERER_MAX_INSTANCES)
{
NazaraError("Instance count is over maximum instance count (" + NzString::Number(instanceCount) + " >= " + NzString::Number(NAZARA_RENDERER_INSTANCING_MAX) + ')');
NazaraError("Instance count is over maximum instance count (" + NzString::Number(instanceCount) + " >= " NazaraStringifyMacro(NAZARA_RENDERER_MAX_INSTANCES) ")" );
return;
}
#endif
@ -237,7 +237,7 @@ void NzRenderer::DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPr
}
if (s_indexBuffer->IsSequential())
glDrawArraysInstanced(NzOpenGL::PrimitiveType[primitive], s_indexBuffer->GetStartIndex(), s_indexBuffer->GetIndexCount(), instanceCount);
glDrawArraysInstanced(NzOpenGL::PrimitiveMode[mode], s_indexBuffer->GetStartIndex(), s_indexBuffer->GetIndexCount(), instanceCount);
else
{
GLenum type;
@ -253,11 +253,11 @@ void NzRenderer::DrawIndexedPrimitivesInstanced(unsigned int instanceCount, nzPr
type = GL_UNSIGNED_SHORT;
}
glDrawElementsInstanced(NzOpenGL::PrimitiveType[primitive], indexCount, type, ptr, instanceCount);
glDrawElementsInstanced(NzOpenGL::PrimitiveMode[mode], indexCount, type, ptr, instanceCount);
}
}
void NzRenderer::DrawPrimitives(nzPrimitiveType primitive, unsigned int firstVertex, unsigned int vertexCount)
void NzRenderer::DrawPrimitives(nzPrimitiveMode mode, unsigned int firstVertex, unsigned int vertexCount)
{
#ifdef NAZARA_DEBUG
if (NzContext::GetCurrent() == nullptr)
@ -266,9 +266,9 @@ void NzRenderer::DrawPrimitives(nzPrimitiveType primitive, unsigned int firstVer
return;
}
if (primitive > nzPrimitiveType_Max)
if (mode > nzPrimitiveMode_Max)
{
NazaraError("Primitive type out of enum");
NazaraError("Primitive mode out of enum");
return;
}
#endif
@ -281,10 +281,10 @@ void NzRenderer::DrawPrimitives(nzPrimitiveType primitive, unsigned int firstVer
return;
}
glDrawArrays(NzOpenGL::PrimitiveType[primitive], firstVertex, vertexCount);
glDrawArrays(NzOpenGL::PrimitiveMode[mode], firstVertex, vertexCount);
}
void NzRenderer::DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveType primitive, unsigned int firstVertex, unsigned int vertexCount)
void NzRenderer::DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitiveMode mode, unsigned int firstVertex, unsigned int vertexCount)
{
#ifdef NAZARA_DEBUG
if (NzContext::GetCurrent() == nullptr)
@ -293,9 +293,9 @@ void NzRenderer::DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitive
return;
}
if (primitive > nzPrimitiveType_Max)
if (mode > nzPrimitiveMode_Max)
{
NazaraError("Primitive type out of enum");
NazaraError("Primitive mode out of enum");
return;
}
#endif
@ -313,9 +313,9 @@ void NzRenderer::DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitive
return;
}
if (instanceCount > NAZARA_RENDERER_INSTANCING_MAX)
if (instanceCount > NAZARA_RENDERER_MAX_INSTANCES)
{
NazaraError("Instance count is over maximum instance count (" + NzString::Number(instanceCount) + " >= " + NzString::Number(NAZARA_RENDERER_INSTANCING_MAX) + ')');
NazaraError("Instance count is over maximum instance count (" + NzString::Number(instanceCount) + " >= " NazaraStringifyMacro(NAZARA_RENDERER_MAX_INSTANCES) ")" );
return;
}
#endif
@ -328,7 +328,7 @@ void NzRenderer::DrawPrimitivesInstanced(unsigned int instanceCount, nzPrimitive
return;
}
glDrawArraysInstanced(NzOpenGL::PrimitiveType[primitive], firstVertex, vertexCount, instanceCount);
glDrawArraysInstanced(NzOpenGL::PrimitiveMode[mode], firstVertex, vertexCount, instanceCount);
}
void NzRenderer::DrawTexture(unsigned int unit, const NzRectf& rect, const NzVector2f& uv0, const NzVector2f& uv1, float z)
@ -443,7 +443,7 @@ void NzRenderer::DrawTexture(unsigned int unit, const NzRectf& rect, const NzVec
shader->SendMatrix(s_matrixLocation[nzMatrixCombination_WorldViewProj], NzMatrix4f::Ortho(0.f, s_targetSize.x, 0.f, s_targetSize.y, 0.f));
glDrawArrays(NzOpenGL::PrimitiveType[nzPrimitiveType_TriangleStrip], 0, 4);
glDrawArrays(NzOpenGL::PrimitiveMode[nzPrimitiveMode_TriangleStrip], 0, 4);
// Restauration
Enable(nzRendererParameter_FaceCulling, faceCulling);
@ -706,7 +706,7 @@ bool NzRenderer::Initialize()
if (s_capabilities[nzRendererCap_Instancing])
{
s_instancingBuffer = new NzBuffer(nzBufferType_Vertex);
if (!s_instancingBuffer->Create(NAZARA_RENDERER_INSTANCING_MAX, sizeof(InstancingData), nzBufferStorage_Hardware, nzBufferUsage_Dynamic))
if (!s_instancingBuffer->Create(NAZARA_RENDERER_MAX_INSTANCES, sizeof(InstancingData), nzBufferStorage_Hardware, nzBufferUsage_Dynamic))
{
s_capabilities[nzRendererCap_Instancing] = false;
@ -1014,9 +1014,9 @@ void NzRenderer::SetInstancingData(const NzRenderer::InstancingData* instancingD
return;
}
if (instanceCount > NAZARA_RENDERER_INSTANCING_MAX)
if (instanceCount > NAZARA_RENDERER_MAX_INSTANCES)
{
NazaraError("Instance count is over maximum instance count (" + NzString::Number(instanceCount) + " >= " + NzString::Number(NAZARA_RENDERER_INSTANCING_MAX) + ')');
NazaraError("Instance count is over maximum instance count (" + NzString::Number(instanceCount) + " >= " NazaraStringifyMacro(NAZARA_RENDERER_MAX_INSTANCES) ")");
return;
}
#endif

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@ -44,7 +44,6 @@ namespace
sourceCode += "#define LIGHT_DIRECTIONAL 0\n"
"#define LIGHT_POINT 1\n"
"#define LIGHT_SPOT 2\n"
"#define MAX_LIGHTS 8\n"
"\n";
}
@ -71,7 +70,7 @@ namespace
{
sourceCode += "uniform vec3 CameraPosition;\n"
"uniform int LightCount;\n"
"uniform Light Lights[MAX_LIGHTS];\n"
"uniform Light Lights[" NazaraStringifyMacro(NAZARA_RENDERER_SHADER_MAX_LIGHTCOUNT) "];\n"
"uniform vec4 MaterialAmbient;\n";
}

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@ -14,7 +14,7 @@
NzSubMesh::NzSubMesh(const NzMesh* parent) :
NzResource(false), // Un SubMesh n'est pas persistant par défaut
m_primitiveType(nzPrimitiveType_TriangleList),
m_primitiveMode(nzPrimitiveMode_TriangleList),
m_parent(parent),
m_matIndex(0)
{
@ -147,9 +147,9 @@ const NzMesh* NzSubMesh::GetParent() const
return m_parent;
}
nzPrimitiveType NzSubMesh::GetPrimitiveType() const
nzPrimitiveMode NzSubMesh::GetPrimitiveMode() const
{
return m_primitiveType;
return m_primitiveMode;
}
unsigned int NzSubMesh::GetTriangleCount() const
@ -161,24 +161,24 @@ unsigned int NzSubMesh::GetTriangleCount() const
else
indexCount = GetVertexCount();
switch (m_primitiveType)
switch (m_primitiveMode)
{
case nzPrimitiveType_LineList:
case nzPrimitiveType_LineStrip:
case nzPrimitiveType_PointList:
case nzPrimitiveMode_LineList:
case nzPrimitiveMode_LineStrip:
case nzPrimitiveMode_PointList:
return 0;
case nzPrimitiveType_TriangleFan:
case nzPrimitiveMode_TriangleFan:
return (indexCount - 1) / 2;
case nzPrimitiveType_TriangleList:
case nzPrimitiveMode_TriangleList:
return indexCount / 3;
case nzPrimitiveType_TriangleStrip:
case nzPrimitiveMode_TriangleStrip:
return indexCount - 2;
}
NazaraError("Primitive type not handled (0x" + NzString::Number(m_primitiveType, 16) + ')');
NazaraError("Primitive mode not handled (0x" + NzString::Number(m_primitiveMode, 16) + ')');
return 0;
}
@ -187,9 +187,9 @@ unsigned int NzSubMesh::GetMaterialIndex() const
return m_matIndex;
}
void NzSubMesh::SetPrimitiveType(nzPrimitiveType primitiveType)
void NzSubMesh::SetPrimitiveMode(nzPrimitiveMode mode)
{
m_primitiveType = primitiveType;
m_primitiveMode = mode;
}
void NzSubMesh::SetMaterialIndex(unsigned int matIndex)

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@ -7,7 +7,7 @@
#include <Nazara/Utility/Debug.hpp>
NzTriangleIterator::NzTriangleIterator(NzSubMesh* subMesh, nzBufferAccess access) :
m_primitiveType(subMesh->GetPrimitiveType()),
m_primitiveMode(subMesh->GetPrimitiveMode()),
m_indexMapper(subMesh->GetIndexBuffer(), nzBufferAccess_ReadOnly),
m_vertexMapper(subMesh)
{
@ -33,20 +33,20 @@ bool NzTriangleIterator::Advance()
return false;
}
switch (m_primitiveType)
switch (m_primitiveMode)
{
case nzPrimitiveType_TriangleFan:
case nzPrimitiveMode_TriangleFan:
m_triangleIndices[1] = m_indexMapper.Get(m_currentIndex++);
m_triangleIndices[2] = m_indexMapper.Get(m_currentIndex++);
break;
case nzPrimitiveType_TriangleList:
case nzPrimitiveMode_TriangleList:
m_triangleIndices[0] = m_indexMapper.Get(m_currentIndex++);
m_triangleIndices[1] = m_indexMapper.Get(m_currentIndex++);
m_triangleIndices[2] = m_indexMapper.Get(m_currentIndex++);
break;
case nzPrimitiveType_TriangleStrip:
case nzPrimitiveMode_TriangleStrip:
m_triangleIndices[2] = m_indexMapper.Get(m_currentIndex++);
m_triangleIndices[1] = m_triangleIndices[2];
m_triangleIndices[0] = m_triangleIndices[1];