Rewritted rendersystem
Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
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@@ -9,7 +9,6 @@
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Graphics/Enums.hpp>
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#include <Nazara/Graphics/RenderQueue.hpp>
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#include <Nazara/Graphics/Scene.hpp>
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#include <Nazara/Math/BoundingBox.hpp>
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#include <Nazara/Math/Frustum.hpp>
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@@ -24,7 +23,7 @@ class NAZARA_API NzSceneNode : public NzNode
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NzSceneNode(const NzSceneNode& node);
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virtual ~NzSceneNode();
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virtual void AddToRenderQueue(NzRenderQueue& renderQueue) const = 0;
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virtual void AddToRenderQueue(NzAbstractRenderQueue* renderQueue) const = 0;
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virtual const NzBoundingBoxf& GetBoundingBox() const = 0;
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nzNodeType GetNodeType() const final;
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