Merge remote-tracking branch 'origin/master' into Resource-Update

Conflicts:
	include/Nazara/Audio/Music.hpp
	include/Nazara/Audio/SoundBuffer.hpp
	include/Nazara/Core/Resource.hpp
	include/Nazara/Core/ResourceListener.hpp
	include/Nazara/Graphics/Material.hpp
	include/Nazara/Renderer/Context.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/Shader.hpp
	include/Nazara/Renderer/Texture.hpp
	include/Nazara/Renderer/UberShader.hpp
	include/Nazara/Utility/Animation.hpp
	include/Nazara/Utility/Buffer.hpp
	include/Nazara/Utility/Image.hpp
	include/Nazara/Utility/IndexBuffer.hpp
	include/Nazara/Utility/Mesh.hpp
	include/Nazara/Utility/SkeletalMesh.hpp
	include/Nazara/Utility/Skeleton.hpp
	include/Nazara/Utility/StaticMesh.hpp
	include/Nazara/Utility/SubMesh.hpp
	include/Nazara/Utility/VertexBuffer.hpp
	include/Nazara/Utility/VertexDeclaration.hpp
	src/Nazara/Core/Resource.cpp
	src/Nazara/Core/ResourceListener.cpp
	src/Nazara/Graphics/DeferredRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderQueue.cpp
	src/Nazara/Graphics/SkinningManager.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Utility/Mesh.cpp

Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
This commit is contained in:
Lynix
2015-01-25 19:29:55 +01:00
579 changed files with 11958 additions and 3706 deletions

View File

@@ -1,4 +1,4 @@
// Copyright (C) 2014 Jérôme Leclercq
// Copyright (C) 2015 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
@@ -9,6 +9,7 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/ObjectListenerWrapper.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Resource.hpp>
@@ -35,7 +36,9 @@ struct NAZARA_API NzMaterialParams
class NzMaterial;
using NzMaterialConstListener = NzObjectListenerWrapper<const NzMaterial>;
using NzMaterialConstRef = NzObjectRef<const NzMaterial>;
using NzMaterialListener = NzObjectListenerWrapper<NzMaterial>;
using NzMaterialLoader = NzResourceLoader<NzMaterial, NzMaterialParams>;
using NzMaterialRef = NzObjectRef<NzMaterial>;
@@ -47,13 +50,13 @@ class NAZARA_API NzMaterial : public NzRefCounted, public NzResource
public:
NzMaterial();
NzMaterial(const NzMaterial& material);
NzMaterial(NzMaterial&& material);
~NzMaterial();
const NzShader* Apply(nzUInt32 shaderFlags = 0, nzUInt8 textureUnit = 0, nzUInt8* lastUsedUnit = nullptr) const;
void Enable(nzRendererParameter renderParameter, bool enable);
void EnableAlphaTest(bool alphaTest);
void EnableDepthSorting(bool depthSorting);
void EnableLighting(bool lighting);
void EnableTransform(bool transform);
@@ -89,6 +92,7 @@ class NAZARA_API NzMaterial : public NzRefCounted, public NzResource
bool HasSpecularMap() const;
bool IsAlphaTestEnabled() const;
bool IsDepthSortingEnabled() const;
bool IsEnabled(nzRendererParameter renderParameter) const;
bool IsLightingEnabled() const;
bool IsTransformEnabled() const;
@@ -128,7 +132,6 @@ class NAZARA_API NzMaterial : public NzRefCounted, public NzResource
void SetSrcBlend(nzBlendFunc func);
NzMaterial& operator=(const NzMaterial& material);
NzMaterial& operator=(NzMaterial&& material);
static NzMaterial* GetDefault();
@@ -136,11 +139,12 @@ class NAZARA_API NzMaterial : public NzRefCounted, public NzResource
struct ShaderInstance
{
const NzShader* shader;
NzUberShaderInstance* uberInstance;
NzUberShaderInstance* uberInstance = nullptr;
int uniforms[nzMaterialUniform_Max+1];
};
void Copy(const NzMaterial& material);
void Move(NzMaterial&& material);
void GenerateShader(nzUInt32 flags) const;
void InvalidateShaders();
@@ -162,6 +166,7 @@ class NAZARA_API NzMaterial : public NzRefCounted, public NzResource
NzUberShaderConstRef m_uberShader;
mutable ShaderInstance m_shaders[nzShaderFlags_Max+1];
bool m_alphaTestEnabled;
bool m_depthSortingEnabled;
bool m_lightingEnabled;
bool m_transformEnabled;
float m_alphaThreshold;