Fix some initialization order

This commit is contained in:
Jérôme Leclercq 2021-09-24 15:24:21 +02:00
parent ea49f56530
commit 601ed047ba
5 changed files with 8 additions and 8 deletions

View File

@ -15,8 +15,8 @@ namespace Nz
m_spriteCount(spriteCount),
m_spriteData(spriteData),
m_matFlags(matFlags),
m_worldInstance(worldInstance),
m_materialBinding(materialBinding),
m_worldInstance(worldInstance),
m_renderLayer(renderLayer)
{
}

View File

@ -14,8 +14,8 @@ namespace Nz
m_renderPipeline(std::move(renderPipeline)),
m_indexCount(indexCount),
m_matFlags(matFlags),
m_worldInstance(worldInstance),
m_materialBinding(materialBinding),
m_worldInstance(worldInstance),
m_renderLayer(renderLayer)
{
}

View File

@ -8,8 +8,8 @@
namespace Nz
{
inline OpenGLUploadPool::OpenGLUploadPool(UInt64 blockSize) :
m_blockSize(blockSize),
m_nextAllocationIndex(0)
m_nextAllocationIndex(0),
m_blockSize(blockSize)
{
}
}

View File

@ -8,9 +8,9 @@
namespace Nz
{
inline SpirvExpressionLoad::SpirvExpressionLoad(SpirvWriter& writer, SpirvAstVisitor& visitor, SpirvBlock& block) :
m_visitor(visitor),
m_block(block),
m_writer(writer),
m_visitor(visitor)
m_writer(writer)
{
}
}

View File

@ -8,9 +8,9 @@
namespace Nz
{
inline SpirvExpressionStore::SpirvExpressionStore(SpirvWriter& writer, SpirvAstVisitor& visitor, SpirvBlock& block) :
m_visitor(visitor),
m_block(block),
m_writer(writer),
m_visitor(visitor)
m_writer(writer)
{
}
}