Shader/ShaderWrite: Add optimize bool

This commit is contained in:
Lynix
2021-05-16 23:08:36 +02:00
parent 525f24af2e
commit 61d082e61b
6 changed files with 47 additions and 6 deletions

View File

@@ -27,6 +27,7 @@ namespace Nz
struct States
{
Nz::UInt64 enabledOptions = 0;
bool optimize = false;
bool sanitized = false;
};
};