(World) Replaced pointers to Entity by EntityHandle
Former-commit-id: b29aaaa7362c0c816dc270e15ba5f8253717c457
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924d10e61c
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6201183572
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@ -30,12 +30,12 @@ namespace Ndk
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void Clear();
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void KillEntity(Entity* entity);
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void KillEntity(EntityHandle entity);
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void KillEntities(const EntityList& list);
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Entity* GetEntity(Entity::Id id);
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EntityHandle GetEntity(Entity::Id id);
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bool IsEntityValid(Entity* entity) const;
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bool IsEntityValid(EntityHandle entity) const;
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bool IsEntityIdValid(Entity::Id id) const;
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void Update();
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@ -22,9 +22,9 @@ namespace Ndk
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KillEntity(entity);
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}
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inline bool World::IsEntityValid(Entity* entity) const
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inline bool World::IsEntityValid(EntityHandle entity) const
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{
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return entity != nullptr && entity->GetWorld() == this && IsEntityIdValid(entity->GetId());
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return entity.IsValid() && entity->GetWorld() == this && IsEntityIdValid(entity->GetId());
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}
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inline bool World::IsEntityIdValid(Entity::Id id) const
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@ -28,7 +28,7 @@ namespace Ndk
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void Entity::Kill()
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{
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m_world->KillEntity(this);
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m_world->KillEntity(CreateHandle());
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}
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bool Entity::IsValid() const
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@ -50,7 +50,7 @@ namespace Ndk
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m_killedEntities.clear();
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}
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void World::KillEntity(Entity* entity)
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void World::KillEntity(EntityHandle entity)
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{
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///DOC: Ignoré si l'entité est invalide
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@ -58,14 +58,14 @@ namespace Ndk
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m_killedEntities.emplace_back(entity);
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}
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Entity* World::GetEntity(Entity::Id id)
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EntityHandle World::GetEntity(Entity::Id id)
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{
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if (IsEntityIdValid(id))
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return &m_entities[id];
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return m_entities[id].CreateHandle();
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else
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{
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NazaraError("Invalid ID");
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return nullptr;
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return EntityHandle();
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}
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}
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