macOS fixes (+ cache deps)
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@@ -28,11 +28,11 @@ namespace Nz::ShaderAst
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inline Module(UInt32 shaderLangVersion, std::string moduleName = std::string(), const Uuid& moduleId = Uuid::Generate());
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inline Module(std::shared_ptr<const Metadata> metadata, std::vector<ImportedModule> importedModules = {});
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inline Module(std::shared_ptr<const Metadata> metadata, MultiStatementPtr rootNode, std::vector<ImportedModule> importedModules = {});
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Module(const Module&) = default;
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Module(const Module&) = delete;
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Module(Module&&) noexcept = default;
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~Module() = default;
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Module& operator=(const Module&) = default;
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Module& operator=(const Module&) = delete;
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Module& operator=(Module&&) noexcept = default;
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struct ImportedModule
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