Example/FirstScene: Fix event handling

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Lynix 2016-08-28 01:22:47 +02:00
parent f9b7388117
commit 64db72e411
1 changed files with 2 additions and 0 deletions

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@ -329,6 +329,8 @@ int main()
lua.PushGlobal("Spaceship", spaceship->CreateHandle()); lua.PushGlobal("Spaceship", spaceship->CreateHandle());
lua.PushGlobal("World", world->CreateHandle()); lua.PushGlobal("World", world->CreateHandle());
window.EnableEventPolling(true); // Déprécié
// Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde) // Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde)
while (application.Run()) while (application.Run())
{ {