Example/FirstScene: Fix event handling
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@ -329,6 +329,8 @@ int main()
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lua.PushGlobal("Spaceship", spaceship->CreateHandle());
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lua.PushGlobal("Spaceship", spaceship->CreateHandle());
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lua.PushGlobal("World", world->CreateHandle());
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lua.PushGlobal("World", world->CreateHandle());
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window.EnableEventPolling(true); // Déprécié
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// Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde)
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// Début de la boucle de rendu du programme (s'occupant par exemple de mettre à jour le monde)
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while (application.Run())
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while (application.Run())
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{
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{
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